Showing posts with label 18xx. Show all posts
Showing posts with label 18xx. Show all posts

Friday, January 02, 2026

1830 at work

I have recently – over the last couple of years or so – been renewing my interest in 18xx games. This is  largely thanks to the 18xx.games website as well as the excellent Derailed podcast (now sadly defunct). And 18xx's growing profile has made it slightly easier to find opponents. It also helps that companies such as GMT and All-Aboard Games are making beautifully produced 18xx games. It's no longer necessary to tolerate a print-and-play vibe to explore the 18xx world.

I have a battered copy of 1830 – arguably the godfather of the genre – which I opened up for the first time in decades. I was surprised to find my handwritten records of games I played in the early 1990's, when I was in my early 30's. Five games dated between Oct 1991 and Oct 1993, which I played – and this is the bit that astonished me – with colleagues at work (at the time I worked for Winterthur Life in Basingstoke). There were also records of three more games dated between Nov 1994 and Nov 1995, which were played – less surprisingly – with my gaming group in Salisbury. 

But back to the 91-93 games – how on earth did I manage to persuade three of my colleagues to play 1830 with me?! Tom Smith, Ian Mitchell, and Chris Whitley (may they be blessed forever) – none of these were hobby gamers. 1830 is not a short game, especially when played by relative novices; you're facing 6-8 hours of intense concentration. Did I pay them to play? Or am I more persuasive than I imagine? And how did it work logistically? I vaguely remember meeting in the staff restaurant after work. Surely we could not have completed an 1830 session in one evening (some of us, me included, had a substantial commute to get home) so did we leave the game set up to carry on (unmolested by cleaning staff) next day? Or did we record and pack away the game every time (seems unlikely). But then the whole thing seems unlikely. Nevertheless, there is the evidence in Quink washable blue. It happened. 

Which leaves me impressed with my hunger to play such a chewy game and my willingness to drag non-gamers into the fun. Mind you, these non-gamer colleagues were fellow coders and techie's, so perhaps that explains some of it. Is this something that I would have done more recently? Well, writing this post has reminded me that in my last lab position, just a handful of years ago, I allowed a colleague to talk me into playing NetRunner with him after work. It's the circle of life.

Friday, March 18, 2022

Nimrods away

Last weekend I got together with a group of old boardgaming friends that I made (mostly) back in the 90s when I lived in Salisbury. We hired a couple of cottages in rural Somerset, bought bags of unhealthy food and drink, shut the doors and windows to keep the fresh air and sunshine out, and spent a long weekend playing boardgames.

Kicking off with Wingspan
First off was Wingspan, which was new to me. This kind of read-the-detail-on-every-card game is inevitably a bit bewildering first time through, and I was duly bewildered. But I like other read-the-card games in particular Oath, so it might grow on me if I ever play it again, who knows?

First railway game of the weekend
Next up was Irish Gauge. This was my copy so it was the first of several teaches I did over the weekend. I'm not sure if my teach was any good, despite hours spent preparing for such eventualities, but the game went down really well. This is such a clever yet compact business game, I'm really impressed. 

Five hours of 18Chesapeake!
Next morning, after a visit to the local ParkRun with Simon and Dave (where I made my best time in years, mainly thanks to Dave shouting encouragement in my ear) and a fried breakfast, three of us consented to play an 18xx game with me. Thankfully they were all familiar (if a few decades ago) with 1830 and so teaching 18Chesapeake was very easy. 18Ches is supposed to be a short game in the genre, but we went to nearly 5 hours. On reflection, I didn't push the loot and train rush as hard as I should have, and in general we're a fairly slow group. But you know, it was a holiday weekend after all, so no need to rush.

Cosmic Encounter – surprise hit of the weekend?
Sunday morning six of us sat down to play Cosmic Encounter. It must be about 25 years since I last played this one. In spite of preparing for this in the week before, my teaching of this classic was embarassingly hamfisted. However, playing it was a lot of fun! Wish I had more opportunities to play this in everyday life.

More Irish Gauge!

After a carvery lunch at the local pub, the weekend finished with another Irish Gauge session, introducing Nick to the game. I love it when a new player twigs to how the bag works. It's so clever and yet simple. Oh yes, and there was a quick game of Jump Drive with Dave after everyone else had left for home.

Thanks to Simon, Fiona, Dave, John, Les, and Nick for a really enjoyable weekend. I've been so starved of FTF gaming these last two years, this was like water in the desert. Results-wise, I didn't win a single game, and came last in most of them. The teacher's curse, that's my excuse.