Played Frag with John and Scott (yes Scott! remember him?) on Wednesday. Got fragged repeatedly, mostly by John. The game has slightly tacky production values, but manages to reproduce the Quake deathmatch experience uncannily accurately - running round in circles, grabbing weapons and med-kits, getting shot by people you never even saw coming.
A boardgame simulating a computer game? Weird, but there's another on the way - Sid Meier's Civilization the boardgame.
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