Sunday, September 07, 2008
Tomorrow I walk across England
Or start to, at least. Sue and I are heading off on Wainwright's Coast to Coast walk, from Robin Hood's Bay on the North Sea to St Bee's Head on the Irish. It's 190 miles, but we're taking it at a leisurely pace, over two and a half weeks. That's quite a long time to go without gaming, blogging and BGG! Last time we did a long walk we took a tube of Icehouse pieces with us, but I'm not sure I can stand 2 1/2 weeks of Treehouse.....
Tuesday, September 02, 2008
The End
Today I finally came to the end of my year of living dangerously. This is the last day of my Neuroscience MSc, and I've just picked up my result from the notice pinned outside the course supervisor's office. This afternoon I travelled over to the Institute with my heart in my mouth, dosing myself with coffee and chocolate at St Pancreas to fortify myself for the shock. It was a Distinction! So I'm pretty happy with that, although I have an innate tendency to think I could always have done better, but in this case, well, I really couldn't. So I'm shocked, as expected - I think any result, distinction, merit, pass or fail, would have shocked me - but a warm glow of happiness is slowly filtering into my consciousness as well.
If only I could do this well at online Euphrat & Tigris....
If only I could do this well at online Euphrat & Tigris....
Friday, August 01, 2008
Recent acquisitions
In spite of being an indigent student, I allow myself a modest monthly game-buying budget. I've been satisfying my urges with BGG trades for quite a while, so the budget has been piling up, and I've finally decided to spend some of it.
Attack Sub: I started looking out for this one on eBay after listening to a rave review on the Contact with the Enemy podcast. Sounds like a great theme and another card game from Courtney Allen the designer of Up Front has to be worth a try. And it would be a great one to try with Marty my local wargaming opponent on weekday evenings when time is short. Sadly Marty has moved to Ireland so not sure when this will reach the table now.....sigh.
Roads to Leningrad: I'm very excited about this one. Having recently harangued passers-by about hex-and-counter operational games, I thought perhaps I should invest in one. RtL is highly rated, if little known, and it's currently on sale at GMT, so I decided to try it out. I have to say the presentation of this game is nothing short of lavish. Beautiful, large, colourful counters, gorgeous maps, and generous play-aids including full-colour scenario cards. I'm really enjoying the sensual pleasure of breaking this out of its box, punching, clipping and sorting the counters; plus the intellectual pleasure of reading the rules (which are longish but seem very solid and clearly explained) and the playbook.
ASL RuleBook: Yes I finally caved in on this one, though there is still some internal resistance to shelling out for Beyond Valor as well! A friend is picking it up for me so I have yet to get my hands on it. I'm preparing myself for the shock....
Attack Sub: I started looking out for this one on eBay after listening to a rave review on the Contact with the Enemy podcast. Sounds like a great theme and another card game from Courtney Allen the designer of Up Front has to be worth a try. And it would be a great one to try with Marty my local wargaming opponent on weekday evenings when time is short. Sadly Marty has moved to Ireland so not sure when this will reach the table now.....sigh.
Roads to Leningrad: I'm very excited about this one. Having recently harangued passers-by about hex-and-counter operational games, I thought perhaps I should invest in one. RtL is highly rated, if little known, and it's currently on sale at GMT, so I decided to try it out. I have to say the presentation of this game is nothing short of lavish. Beautiful, large, colourful counters, gorgeous maps, and generous play-aids including full-colour scenario cards. I'm really enjoying the sensual pleasure of breaking this out of its box, punching, clipping and sorting the counters; plus the intellectual pleasure of reading the rules (which are longish but seem very solid and clearly explained) and the playbook.ASL RuleBook: Yes I finally caved in on this one, though there is still some internal resistance to shelling out for Beyond Valor as well! A friend is picking it up for me so I have yet to get my hands on it. I'm preparing myself for the shock....
Sunday, July 20, 2008
Help me decide what to do next.....
As regular readers will know, I am coming to the end of a Masters course in Neuroscience at King's College London. And I just can't decide what to do next. Shall I try to stay on in the lab as a PhD student, working hard for long hours, perennially short of money, with an uncertain future at the end of it as a 50-something competing with 20-somethings for my first post-doc position? On the other hand, I would be working on one of two questions in science that really matter - how did the universe begin? and how does the brain work? - all the rest being trivia according to my supervisor Gerald Finnerty. Or shall I try to get a job in bioinformatics? As our knowledge of genetics mushrooms this is a booming field, and one where I might be able to use my 30-years of IT experience. But it could be quite difficult to get that vital first job. Or shall I go back to Egypt? Back to the commercial world of IT - giving up the dream of working in science, but at least earning a decent wage and building up some kind of pension fund so that Sue and I have a chance of retiring some day.
I've put up a poll - please vote, and post a comment as well. Help me to think this through.
I've put up a poll - please vote, and post a comment as well. Help me to think this through.
Monday, July 14, 2008
The Drive on Metz, 1944
This wifeless weekend just gone also saw me punching and clipping the counters for Drive on Metz which came as a cover game in the latest issue of C3i. It's an introductory game from Jim Dunnigan the veteran designer of SPI in the 70's. I have happy memories of playing his Napoleon at Waterloo in school lunchbreaks (and more recently at hexwar.com) and this game is very much in the same mould - if enything even simpler and with even fewer counters (about 20!). It's a very simple ruleset with a completely bloodless CRT, which gives the game a strangely puzzle-like feel. This is not the place to go to quickly satisfy your wargaming bloodlust (try Up Front for that!) The carefully thought out victory conditions enhance this abstract feel - JD's experience clearly shows here, and it's a lesson many designers would do well to attend to. How many otherwise impressive wargames are let down by sloppy victory conditions (Paths of Glory - why all those VPs in Italy? Von Manstein's Backhand Blow - where's the incentive for the Soviets to overextend themselves?)
So, not a thriller (it's not Breakout Normandy!), but a possible gift to my potential wargamer nephew, or a quick lunchtime game if you're lucky enough to have an opponent at work.
PS C3i also included 4 new scenario cards for Commands and Colors:Ancients, and an excellent article on the Trafalgar campaign, which makes it £11 very well spent for me.
So, not a thriller (it's not Breakout Normandy!), but a possible gift to my potential wargamer nephew, or a quick lunchtime game if you're lucky enough to have an opponent at work.
PS C3i also included 4 new scenario cards for Commands and Colors:Ancients, and an excellent article on the Trafalgar campaign, which makes it £11 very well spent for me.
Sunday, July 13, 2008
Seeing that my friendly local wargames opponent is betraying me by moving to Ireland (what's wrong with Tottenham Marty??) I need to look for alternatives. So I finally got around to trying out wargameroom.com. Sue is away for the weekend so, being at a loose end on Friday evening, I tried a game of Commands & Colors: Ancients. With all the seasoned players that hang around there I was fully expecting to get creamed, but was pleasantly surprised to get a win. I was very impressed by the software - graphically it's crude, but it is so great having a system that enforces the rules (unlike Vassal or Cyberboard for example). A bit more sophistication in the display would help, like highlighting attacks as they happen, or at least labelling the hexes, but overall it's excellent. Can't wait to try C&C:A again, and maybe move on to Twilight Struggle or Up Front (which has a clunky command line interface!) after that.
Saturday, June 28, 2008
LesCon - the truth
Last weekend's LesCon was great fun. Very comfortable cabin in the Forest of Dean with great facilities nearby - I made three visits to the swimming pool and sauna. We stocked up with piles of food and booze when we arrived then basically hunkered down for an uninterrupted weekend of gaming. Here's what was played:
Up Front Quite a few games of this between various people. My favourite encounter was Paratroop Drop vs Nick - my plucky Brits just barely scraped a win on victory conditions.
El Grande The grand old warhorse of euros. Proved to be better than I remembered it, and I was pleased to get 2nd place (Nick won).
Wits and Wagers Late on Friday. I'm not a fan of party games, but this was OK I suppose.
Struggle of Empires Saturday morning's epic contest. Les quietly pulled off a surprise tie for first place with Dave (who was making a lot more sturm und drang on the board). I came 4th but enjoyed every minute - others seemed less convinced of this game's classic status.
Nexus Ops On Saturday evening I taught the other 4 this game and coached them through it. Dave won with his from-the-off aggression. Everyone seemed to have a lot of fun.
Bean Trader Saturday ended with this fun game. Marty showed his alarming negotiation skills. He should definitely have been a 2nd-hand car dealer, not a doctor.
Dune Nick had to head home late on Saturday for an archaeological emergency, so he missed out on this classic from the 70's. I was delighted to finally get a chance to play this. I won on turn 5 when my Fremen seized the opportunity presented by the overflowing Tleilaxu tanks and snatched Arrakeen. It took us about 3 hours, and the time raced by - there's always something interesting happening. I can't wait to play this one again.
Canal Mania Dave won this one, and I came in last. Very enjoyable light "railway" game.
Shooting Ducks Another party game to finish up before we hit the road back home.
Thanks to Les, Nick, Dave and Marty for making this such an enjoyable weekend. And thanks especially to Les for organizing the accommodation and making a wonderful cooked breakfast on Saturday morning. Mmmmm, black pudding.......
Wednesday, June 04, 2008
The red box
LesCon - which is actually 5 gaming buddies crammed into a log cabin in the Forest of Dean for a weekend - is fast approaching. I'm getting very excited now, and starting to think about what to pack in my red box. As a necessary discipline I plan to restrict myself to one medium size plastic crate of games, especially as 3 of us are car-sharing so space is at a premium.
I'm thinking of a small number of really good multiplayer games that will take 5, and making sure I know the rules well and am ready to teach them. Current candidates:
Dune (an Avalon Hill scifi classic - very highly thought of in some quarters. I could bring the DVD as well!)
Empires of the Ancient World (a Martin Wallace golden-oldie)
1825 (gentler and shorter than 1830)
Die Macher (the ultimate heavy euro - always wanted to try this)
My amazing poker chips
And perhaps a couple of quick 2-player wargames that don't take up too much space:
ASL Starter Kit 2
Up Front!
Crusader Rex (like Hammer of the Scots with sunshine)
Rise of the Luftwaffe (Up Front in the air! you can do the big bombing missions with more than 2)
And something special from Canada:
Crokinole
Oh dear, even this lot won't fit, so some will have to be left behind.....
I'm thinking of a small number of really good multiplayer games that will take 5, and making sure I know the rules well and am ready to teach them. Current candidates:
Dune (an Avalon Hill scifi classic - very highly thought of in some quarters. I could bring the DVD as well!)
Empires of the Ancient World (a Martin Wallace golden-oldie)
1825 (gentler and shorter than 1830)
Die Macher (the ultimate heavy euro - always wanted to try this)
My amazing poker chips
And perhaps a couple of quick 2-player wargames that don't take up too much space:
ASL Starter Kit 2
Up Front!
Crusader Rex (like Hammer of the Scots with sunshine)
Rise of the Luftwaffe (Up Front in the air! you can do the big bombing missions with more than 2)
And something special from Canada:
Crokinole
Oh dear, even this lot won't fit, so some will have to be left behind.....
Saturday, May 17, 2008
Some interesting discussion around my recent post about whether to get into ASL or not. Voting was split, with 3 broadly for and 3 against me taking the ASL plunge. Iain Cheyne and Firestone both preferred the idea of EastFront. Intriguingly Chris Farrell said he would probably still be focussing on ASL if he still had opponents - but what would the gaming hobby have looked like without one of its most insightful commentators?! Marty was against the idea, which is highly significant seeing as he is my only regular wargames opponent at the moment. Andy made the interesting suggestion that I buy only the rulebook (I actually already have a tatty 1st edition), use VASL, and dispense with "the cardboard". Hmmm - surely wargaming would die pretty quickly if we all stopped buying the cardboard?So where does that leave me? Still confused I suppose.......
Online challenge
Another readers' game anyone? How about Amun Re at SpielByWeb, name "Cingulate gyrus", password "nimrod"?
Sunday, May 11, 2008
Crokinole love
We've had a lot of fun playing this already, although Sue beats me every time, having been intensively coached (I allege) by Canadian Mennonites while she was away. It's great - it's like having a pool table in the house, without having to build an extension to put it in.
Wednesday, May 07, 2008
Whether 'tis better
The big question is: to ASL or not to ASL. I have over £100 accumulated in my games budget, and I'm wondering whether to splurge it on the ASL Rulebook and Beyond Valor. They are actually getting rather scarce in the UK - most of the online retailers are out of stock - but on Saturday, on the way to Iain's, I got off the tube at Leicester Square and had a peep in The Orc's Nest, and there they were, pristine in their shrink wrap. I reverently turned them over in my hands for a few minutes, while the following thoughts went through my head:
1. That's a lot of money.
2. It's so complicated, will I ever actually play this?
3. 14 counter sheets, for all love! How long will that take me to punch and clip?
4. And how will I store all those counters anyway?
5. This is only the start - I would also need For King and Country, Yanks etc etc.
6. These are both out of print at the moment, this may be my last chance to buy them for a year or two.
7. There are some other cool games I could get with my £100. What about EastFront for example?
8. I have plenty of other wargames on my shelf I haven't even played yet.
9. If I get into ASL I'll never have time for any other games, anyway.
10. That's a lot of money.
So I balked. Put them back on the shelf and walked out of the shop. Did I do the right thing dear reader? Maybe I'll drop by the Orc's Nest again next time I'm in town......
1. That's a lot of money.
2. It's so complicated, will I ever actually play this?
3. 14 counter sheets, for all love! How long will that take me to punch and clip?
4. And how will I store all those counters anyway?
5. This is only the start - I would also need For King and Country, Yanks etc etc.
6. These are both out of print at the moment, this may be my last chance to buy them for a year or two.
7. There are some other cool games I could get with my £100. What about EastFront for example?
8. I have plenty of other wargames on my shelf I haven't even played yet.
9. If I get into ASL I'll never have time for any other games, anyway.
10. That's a lot of money.
So I balked. Put them back on the shelf and walked out of the shop. Did I do the right thing dear reader? Maybe I'll drop by the Orc's Nest again next time I'm in town......
MayDay Feast
The bank holiday weekend was a feast of gaming for me. On Saturday I went over to Iain's lovely home on the bank of the Thames at Chiswick. While we waited for James to arrive, Chris introduced Iain and me to Race for the Galaxy. I could tell this is an amazing deep game, but on my first time through it was all I could do to get the hang of the mechanics. Strategy will have to come later. (Fortunately I have a nice new copy of my own to study.) Then on to the main event - 1825 Unit 2. This was new to the other 3, so I was kept busy explaining the rules, shepherding everyone through the first few turns, answering rules queries, doing mental arithmetic for folks, and running the bank. Anyway, that's my explanation for my poor showing, as I came in last. James, who was new to any kind of 18xx game, did extremely well and got 2nd. The general verdict on 1825 was very favourable, so hopefully we'll do it again soon.
Next day Phil and Gav (my 20-something children) came over, cooked me an amazing lunch, and then demanded to play a game. I thought I would risk trying Puerto Rico on them, and was pleasantly surprised by how much they enjoyed it. The scores were very close - I just scraped a win with a quarry strategy, and the boys asked me if we could play again online, which we are now doing, at the clunky but effective www.pr-game.com.
Next day Phil and Gav (my 20-something children) came over, cooked me an amazing lunch, and then demanded to play a game. I thought I would risk trying Puerto Rico on them, and was pleasantly surprised by how much they enjoyed it. The scores were very close - I just scraped a win with a quarry strategy, and the boys asked me if we could play again online, which we are now doing, at the clunky but effective www.pr-game.com.
Tuesday, April 15, 2008
Life without revision
Finished my last exam yesterday. Gosh it's been a long haul. I feel a bit bewildered and at a loose end - not sure how to get through a day without revising any more. Maybe I'll just do an hour or two today, just in case......
I've got the day off today - lab project starts tomorrow. So today is a pottering day. I think I'll be spending at least part of it soloing through an ASL Starter Kit scenario. Maybe I should get out in the sunshine at some point as well (sunshine? I vaguely remember that.)
Irresponsibly, I spent some potential revision time on Sunday creating my first ever geeklist. I'm so proud - 16 thumbs!
I've got the day off today - lab project starts tomorrow. So today is a pottering day. I think I'll be spending at least part of it soloing through an ASL Starter Kit scenario. Maybe I should get out in the sunshine at some point as well (sunshine? I vaguely remember that.)
Irresponsibly, I spent some potential revision time on Sunday creating my first ever geeklist. I'm so proud - 16 thumbs!
Friday, April 11, 2008
Getting my mind off brains....
A man can't be always revising for his neuroscience exams, so this week I have managed to fit in soloing an entire game of Clash of Giants II in between all the anxiety, depression, psychosis and amnesia. I played the Ypres scenario and had a fantastic time. The Germans managed to take Ypres but at the cost of seeing their left wing collapse and the French swarm back into Lille. This game was such fun solo I can't imagine how great it must be face-to-face! With a simple rule-set it very precisely captures the feel of WW1 mobile warfare - the constant worries about keeping in contact with friendly units on your left and right, the difficulties of co-ordinating large-scale movements, the slight superiority of defence over attack and the tendency for things to bog down. I like the combat system and the way that troop quality is separated out from raw manpower. And the chit-pull mechanic generates friction and anxiety aplenty.
In my opinion this is an absolutely classic operational-level wargame. I enjoy strategic wargames (like Paths of Glory or Europe Engulfed), and I've had mixed experiences with tactical wargames (ASLSK cool, GBOH not so cool). But for me this sort of thing is the apex of cardboard and paper wargaming: the traditional hex-and-counter operational wargame.
In my opinion this is an absolutely classic operational-level wargame. I enjoy strategic wargames (like Paths of Glory or Europe Engulfed), and I've had mixed experiences with tactical wargames (ASLSK cool, GBOH not so cool). But for me this sort of thing is the apex of cardboard and paper wargaming: the traditional hex-and-counter operational wargame.
Saturday, April 05, 2008
Euphrat & Tigris: always something new
I've been playing it for a decade but this game still holds surprises. I challenged Phil to a quick two-player match after lunch today in his trendy Shoreditch flat. Never seen a game go like this before. Every monument was on the board well before the end, and we made a serious dent in the cube supply. Final score 30:13 to me. I've never scored anything remotely this high in E&T before. How can such simple rules produce so much variety?
Friday, April 04, 2008
Two done, two to go
This morning's exam must have degraded all the structural proteins (like GFAP, actin, tubulin etc) in my brain. It feels like there's just mush in there this afternoon.
Thursday, April 03, 2008
Spreading the word
Sue's family have been visiting this week (with strict instructions to keep out of my way during the day when I am revising). We played Through the Desert on Monday evening and Ticket to Ride Marklin last night. Leaving out the passenger rules speeded up setup and made a nice playable game that the less enthusiastic gamers (sister-in-law Maggie and niece-in-law Sarah who always wants to know "is it like Risk?") still enjoyed. Everyone was playing very nicely until nephew-in-law Tom suddenly figured out how to be nasty, and spent the rest of the game gleefully blocking his mother's routes. Sarah, who had spent most of the game stressing about completing her long route, won by a nice margin.
So Ticket to Ride lived up to its reputation as an ideal gateway game (ie a great game for people who don't like games).
So Ticket to Ride lived up to its reputation as an ideal gateway game (ie a great game for people who don't like games).
Sunday, March 30, 2008
Judgement Day
I've been revising since mid-January. That's two and a half months. I think that's the longest I've ever revised for anything, including my finals at Oxford. At last, it's nearly over. I had a relaxing day with Sue yesterday, pottering around Highgate, reading the papers and cooking a nice meal back home. Today it's one last look through my mindmaps for module 1 (yes, I have made a mindmap for *every* lecture in the course)then an early night and the first exam tomorrow.....
Friday, March 28, 2008
That was easy.....
Shiny new template only took about 20 minutes to get up and running. And the new customization features are a whole lot easier than fiddling with the template code. However, I see my little avatar on the right has confused things. And I would really like to be able to pull over my bloglines list and my google bookmarks without having to use code. One day soon perhaps.....
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