Thursday, May 13, 2004

Another very tempting pre-order from GMT. Wellington: In adapting his award-winning* The Napoleonic Wars system for the Peninsula War, designer Mark G. McLaughlin creates a furiously paced, card-driven and battle/siege-intensive strategic/operational game of Wellington's campaign to drive the French from Spain and invade France itself. With a maximum three turns in length, with sudden-death endings possible - and quite common when one side is 'on the ropes' - at the end of the first or second turns, Wellington is a game easily played to conclusion by two, three or four players in an evening or an afternoon.

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