Tuesday, April 28, 2009

I've just finished reading Harry Pearson's hilarious memoir of a life in wargaming Achtung Shweinehund!. (Thanks Iain for the recommendation!) I particularly enjoyed the chapters about his childhood - Airfix kits, Waddingtons games, spud guns, Commando comics, war films, Airfix OO/HO figures - my own childhood obsessions are all there. The chapter about Action Man had me gasping for air - I can't remember when I last laughed so much.

C.S. Lewis wrote "We read to know we are not alone." This book is a funny and touching reflection on what it means to live with our compelling, fascinating, but socially rather embarrassing hobby.

Thursday, April 23, 2009

A New Hope

Well I tried Ubuntu but was a bit baffled by the hoops I needed to go through to get my wireless card to work. Perhaps I'll give it another try one day....

So I went back to plan B which was to reinstall Windows XP from the partition up. It's taken me longer than I thought of course - all day yesterday and still tying up loose ends this morning, but the only insurmountable problem so far has been with Adobe Photoshop Album - I lost the catalog (it was under C:\Program Files which I did not backup - silly boy!) so about 5 years of careful tagging and organizing has been lost. I've still got my photos though - that's the main thing.

The old machine (a Shuttle box with an AMD processor) certainly seems to be running a lot quicker without 5 years of accumulated spyware so I think it was worth the effort......

Saturday, March 28, 2009

A Feast

Last weekend turned out to be a bit of a feast of wargaming - thanks in part to a Saturday visit from Phil, who was keen to try plugging his PS3 into my home cinema projector in order to watch "There Will Be Blood" in glorious Blu-Ray surround vision. This plan sadly ran into technical problems of the why-is-this-plug-the-wrong-shape-for-that-socket variety. So we watched "Gone With The Wind" on old-fashioned DVD instead - at least, the first 10 minutes of it until Phil fell asleep. Anyway, well before this debacle unfolded we had spent an exciting couple of hours that afternoon with Up Front and the City Fight scenario. After a slow first deck I was feeling smug, with most of my GI's safely billetted in two building at range chit 2. Undeterred, Phil infiltrated the first building with scary Sgt Hauptmann who killed 2 of my boys with his SMG, then chucked his demo charge into the second building with decisive - and squad-breaking - consequences.

So, thrashed again at Up Front by my own son. But he made up for it by cooking a delicious ribeye steak for me immediately afterwards.

On Sunday afternoon it was over to Chiswick for a game of Unhappy King Charles! with Iain. At last I can knock this one off my list of shame! I didn't do very well as the Royalists (perhaps my heart wasn't in it). I lost Oxford early in the game, and inattention to the isolation rules cost me the South. Rupert did have his Macclesfield moment when he rubbed out Brereton (I love playing a game that features Macclesfield!) but that was hardly enough to stop the rot. We played for 5 hours and had to stop with 2 turns to go, but the outome was depressingly clear at that point.

I love this game. Yes. the rules are repetitive and wilfully obtuse in places, but it is a very well thought-out game on a fascinating subject. The history feels right - the way that big "panzer commander" armies are penalized at every turn is a good example of fine historical discernment being prioritized over the power-play urges of some grognards (which is earning the game detractors in some quarters) and I love it for that. Iain - we have to book a rematch, and soon!

Monday, March 16, 2009

If I forget thee Psion

Well there was a panicky moment after I had received back my Psion 5mx from Paul at Psionflexi, after I had excitedly loaded it with batteries and switched it on for the first time in how many years, after I had started feeling my way around the half-remembered interface and found that my hands still know how to use this thing (it's all in the cerebellum), after I had spent my tube journey writing a blog posting about DaveCon and feeling smug about the guy opposite me cradling an enormous IBM laptop, after I had rushed home on Friday evening excited to transfer my purple prose to my PC and thence to Blogger........after all this, I found I could not find my Psion PC link cable. Frustration, sorting through drawers of techno-junk, remorse, several visits to the loft, finally despair - was this whole "fix my old Psion 5mx and use it as a cheap and also ultraportable and also retro-chique laptop" idea a deluded waste of time and money?

Sunday evening - another trip to the loft and a scrabble around a previously unexamined "PS2 stuff" box yielded the prodigal cable! Hurrah! Now I can write stuff (especially blog postings?) on the tube - a somewhat moot point, now I come to think of it, seeing that my Research Assistant contract comes to an end the week after next, so the opportunities for blogging on the tube won't be there any more. Still, perhaps I will blog on my Psion while I'm sitting out in the garden in my string vest, with a bottle of whisky and a cheap cigarette, waiting for my next giro to come.......

Sunday, March 15, 2009

DaveCon 2009

I spent last weekend in Salisbury enjoying Dave's hospitality, and catching up with my gaming group of yesteryear, including Nick, John and Steve. We played Powergrid. Imperium and Circus Maximus from GMT's Rome, and Odin's Ravens, but the highlight of the weekend (for me anyway) was a 6- hour Arkham Horror session on Saturday. What an immersive experience! And such a lavish production from Fantasy Flight! All sorts of clever touches. for example the way that different characters are more or less flexible about changing their stats. It was all a bit overwhelming at first. but once I had figured out that losing all your health/sanity brings nothing worse than a short spell of bedrest, I started to relax a bit. Even being lost in time and space - surely a fate worse than death - proved to be a handy bus service from one end of the board to the other.

Of course the game was too long - our 6 hours only brought us within distant sight of the end game. We seemed to be coping well enough to stave off disaster. but nowhere near well enough to win a sudden death victory. So there was a slight feeling of being suck in limbo. And the lack of serious consequences - like insanity or death - didn't feel quite right. I wanted to feel more frightened than I did. But it was an immersive experience game, and I'd happily try it again. Thanks to Nick for lugging it all the way from Cardiff and for patiently talking us through the rules. and thanks also to Dave for hosting a great weekend.

Monday, March 02, 2009

The list of shame

I have a shameful secret, hidden away inside the boxes of my games collection. Many of these games are brand new, unpunched, and have never been played (not even solo). It's my list of shame.

Empire of the Sun: fascinating subject, the nearest thing in history to a war fought in outer space. And the idea of a card-driven hex wargame sounds cool. It's just that I can't get through that rulebook.

The Burning Blue: again a very sexy subject, and a charismatic designer who actually interviewed Battle of Britain veterans for his research. But it's another massive, impenetrable rulebook - I just can't seem to muster the energy to read it.

Unhappy King Charles: another great subject, and beautiful graphic design. My excuse here is that it's a recent acquisition and I just haven't got around to it yet.

Successors: at least I've read the rules to this one. It looks very cool indeed, and I'm planning to punch the counters and get it on the table (hopefully with friends, not just solo) in March some time.

ASL Starter Kit #3: I've punched and played and hugely enjoyed the first two starter kits, but number 3 is sitting untouched in its box. Perhaps the tank rules frighten me.

In the Shadow of the Emperor: OK I have played this online, but have never got the bits out of the box and set it up in anger. This one is hard to sell to fellow gamers.

Reef Encounter: Again, I've played online but never on a table. Also hard to persuade people to try this one.

Verrater: Another gamer's game where the buzz faded years ago. Suggestions to play are met by blank looks.

Turning Point Stalingrad: This one really is shameful. A classic game, closely related to one of my favourites, Breakout Normandy, it's been on my shelf for years, and I've never even read the rules.

This Accursed Civil War: Another hefty rulebook, moreover a rulebook that has changed (and expanded) significantly since it was publised. I don't like moving targets - I get discouraged.

A House Divided: the counters punched themselves, the rules almost read themselves too, but I've never played it yet. My sure-fire ACW opponent Dave actually refused to play it!

Commands and Colors Ancients expansions 2 and 3: The first expansion is enough to keep me perfectly happy for years yet, let alone the extra scenarios that arrive with every issue of C3i.

Various Memoir 44 expansion packs: I think I've mastered the urge to buy any more of these until I actually play some of them.

Ambush: a kind gift from Marty, but alas, no time to sit down and really get to grips with it. And I kind of prefer soloing games that aren't solo games if you see what I mean - I like to feel I am preparing for a real flesh-and-blood opponent.

Attack Sub: I heard (on the Noise Before Defeat podcast) it's like Up Front. Another casualty of my wargame opponent drought.

So perhaps you can understand my New Year's resolution - play games, don't buy games. OK I'm unlikely to stick to that, but it's a good aspiration.

Sunday, February 08, 2009

LesCon report

Just back from LesCon - a weekend's gaming for 4 of us, comfortably ensconced in a luxury cabin in the snow-bound Forest of Dean, organized by the excellent Les Murrell. Travel was a bit fraught, thanks to the weather and rail strikes, but the weekend itself was great fun. Especially as I won more than my fair share of the games played:

Hansa My first play, and quite liked this, but still not sorry I traded my copy for Reef Encounter. This was my first win of the weekend.

Le Havre Wow! A real old fashioned gamer's game. Starts quietly, but the options explode. There are some AP-prone friends I would hate to play this with. I was totally out of my depth, and lost convincingly.

Race for the Galaxy Every time I play I enjoy this more. Paul won (but only after realizing that the funny little blue cardboard hexagons give you points as well!)

Princes of Machu Picchu At first this felt like a delirious hallucination induced by chewing too many coca leaves. But after a few turns started to make some kind of weird sense. I was very surprised to win this one, thanks to the arrival of the Spanish.

Vinci I had almost forgotten what fun this can be - especially with mature adults who don't get acrimonious about the kingmaking shenanigans at the end of the game. My third win of the weekend.

So thanks to Dom, Paul and especially Les for a great weekend. Looking forward to the next one.

Tuesday, February 03, 2009

The non-violent wargamer

A few weeks ago I took the plunge and became a Mennonite - the culmination of a six-month novice process where I was coached by my mentor (Kathy Thiessen) in "The Ways of the Mennonite". Basically this means I am now a member of tiny Wood Green Mennonite Church for whom my wife works part-time.

As part of my novice process I had to think very carefully about my attitudes to peace and war - the Mennonites are a historic peace church - and I came to the conclusion that a firm commitment to non-violence is required of anyone who claims to follow Jesus.

But wait a minute! What about all those wargames on your games shelf Peter?! And all those war movies on your DVD shelf? And all that military history on your bookshelf?

Well, I admit I am still more than a little in love with war and its mythology: Spitfires scrambling to fend off the Luftwaffe....Monty at Alamein....the squares at Waterloo....the English longbows at Agincourt.... I admire the military virtues: courage, comradeship, perseverance. And I am fascinated by the intellectual challenges of generalship, and the qualities of the great commanders of history.

And I love wargames. There is something viscerally compelling about playing a really great wargame (Breakout Normandy, Paths of Glory, War of the Ring, Up Front, to name a few) face-to-face with a genial but competitive opponent. Not sure I want to give that up, no matter how committed to non-violence I am.

"To depict is not to advocate" - that's one way I think I can square this circle. To enter imaginatively into the experience of other humans, even in extreme or violent circumstances, whether through books, movies, or games, may be to sympathize with their predicament, but does not necessarily involve condoning their actions. It would be fine (in my view), more than that, useful and constructive, for a pacifist to take a course in War Studies for example.

And so, with my copy of Twilight Struggle in one hand, and a CND newsletter in the other, bravely ignoring all internal contradictions, I proceed....

Sunday, December 14, 2008

Gamelog


Roads to Leningrad: Soloing this at the moment. It's been sitting on the dining table for weeks, but my lovely wife never complains. This is a terrific design, I really like the flow of the combat phase, it's very hard to count all the beans in advance, you just have to put as much as you can in place, make your decisions and hope for the best. I suspect there's a lot of skill involved in playing well, especially as the Germans.

Tamsk: A great birthday gift from Phil. Although the physical production is nowhere near as satisfying as Yinsh or Dvonn, I love the tension and excitement of this game. It sheds the sober, thoughtful image of abstracts, and generates lots of fun!

Gouda! Gouda!: Another birthday gift from Les, this has proved to be a hit with Sue. It also went down well with her parents (although it seemed a bit too long with 4).

World War 5: Dinky little Risk-lite game with Icehouse pieces, just arrived as a freebie in the Looney Labs Christmas mailshot. If I play my cards right I may even get Sue to try this one.

Successors: Just arrived courtesy of GMT's autumn sale. Looks wonderful, I have to reluctantly admit that GMT games are getting physically nicer since they switched production to China.

Unhappy King Charles: This preorder is mid-Atlantic I believe, I'm looking forward to seeing what a CDG on this theme looks like. Could be a perfect marriage of politics and warfare.

Race for the Galaxy: the Gathering Storm: This is top of my current cravings. I like Race for the Galaxy a lot, don't often get a chance to play it, and would love to try out the solo "robot" in the expansion.

Friday, November 14, 2008

The Melvyn Bragg show covered "Neuroscience" yesterday. Big subject for 40 minutes! A bit like doing a show on "History" for example. They concentrated on functional imaging and consciousness. Hardly anything about pharmacology, molecular biology, genetics, disease etc. Still, good to hear "my" subject being covered on my favourite radio show.

Thursday, November 13, 2008

Nim50dCon roundup

I played some great games over the weekend with a bunch of friends who came over for my 50th birthday spielfest. As I was the birthday boy, I got to pick what was played, and is probably why I enjoyed them all - old favourites and new (to me) outings alike.

ASL Starter Kit #1: Nick and I played scenario 2 War of the Rats and had a great time.The rules may be daunting, but once you've got the hang of it the game whizzes along, with buckets of tension and excitement.

Blue Moon City: Well I liked it a lot (and that's what counts), even if Simon and Nick ("Blue Moon Shitty")were less impressed.

Race for the Galaxy: We had two outings with this on Saturday. Sad to report that enthusiasm was waning after the second play, but I loved every minute of this. Great game, loads of intricate strategy to explore, I want to play lots more of this. It's left me very keen to get the expansion with its solitaire rules.

Dune was the big event on Saturday. The game ended fairly quickly, which I guess is common with inexperienced players. In turn 3's Nexus John and I saw the opportunity to go for a joint win. Unfortunately we didn't anticipate the other 4 players allying to stop us! 3 climactic battles later and the gang of 4 had got their (pretty lame in my view) win. Great game, generates a strong sense of story, I've had masses of fun both times I've played it.

Ticket to Ride Marklin: this went a bit slower than I would have liked, some people taking it a little too seriously perhaps? Good fun though, and I enjoyed getting a win.

Age of Steam: Sunday's big event. Believe it or not, this was first time for everyone at the table. I was very impressed. We got one rule wrong, consigning John to an undeserved bankruptcy. I really enjoyed it, despite losing hands down, always a good sign. I like having the feel of a heavy economic game in a 2-hour package.

China: I have been hankering after Web of Power (sadly out of print) for a while now, so I was delighted when Les presented me with China as a birthday present. We had one game, liked it, and another was suggested, so round we went again. I like it a lot - very nice minimalist area-control game. The map of China is slightly less interesting than Web of Power's Europe, but on the other hand you've got the optional fortress rule which adds a nice extra decision
point.

Thanks to everyone who turned up - as day guests or weekenders - and made it such a special weekend for me: Nick, Simon, Phil, Iain, John, Les and Trevor. We must do it again soon, even though I'm unlikely to be 50 again for a while!

Tuesday, November 11, 2008

Hmmm. Pay the difference (£600) to get our written-off car repaired? Or try living carless for a year?

Monday, October 27, 2008

A lucky escape

Iain, Chris, Raphael and I all wasted hours last week reading the rules to The Napoleonic Wars in preparation for our session on Saturday evening. Iain thought I had a copy of the game, I thought Iain had a copy, and Chris and his son just thought someone had a copy. Oh dear. But I think we all agreed that we'd had a lucky escape.

Instead we played Conquest of Paradise, which I enjoyed a lot (but I won so that always improves my opinion of a game). Iain wasn't very impressed - he felt that the game is too long to be so luck-dependent. He was unlucky with his exploration draws, I admit, but he also didn't play very well (although I would never say that to him of course).

Why I hate Facebook

It's slooowwww.
It's too flirty.
For example: why does it keep showing me ads for finding sexy local singles, no matter how many times I tell it I'm not interested?
I'm tired of seeing pictures of drunk people.
The interface is horribly clunky.
For example, I couldn't even figure out how to write on a friend's wall the other day.
It's a huge waste of time.
And most seriously: no-one reads my blog any more, they're all busy Facebooking!

Now Scrabulous has gone, the one thing I still enjoy about Facebook is playing chess with Phil. But there's other places we could do that. And it's sometimes nice to get people's news. But I'm trying out Twitter for that.

Friday, October 24, 2008

No regrets

I will be playing The Napoleonic Wars with Iain and Chris tomorrow, so naturally enough I am rereading the rules, which has brought back to me with pungent immediacy why I sold this game in the first place. On BGG I read quite a lot of comments along the lines of "great game - shame about the rules", but lets face it, the rules are a mess because the game is a mess. Especially the diplomatic rules. But a lot of the other stuff as well - army groups, conquest and submission, the interphase, etc etc. And why so many funny words, can't we call it a "space" instead of a "duchy"??

The developer Don Greenwood (may he live for ever) also developed ASL and Up Front (of blessed memory), and TNW has the same kind of style - exceptions piled upon exceptions piled upon tottering exceptions. Someone at GMT, Andy Lewis or Gene Billingsley, should have stepped in and said "This won't do. It really won't. Simplify it!"

Still, it was one of their biggest successes of recent years, so maybe I'm mistaken. But IMO it could have been so much better a game......

Thursday, October 23, 2008

Temptation

GMT games have their usual amazing autumn sale this year. As a P500 customer I can get 50% off any two games. It would be criminal not to take advantage of a discount like that (even with the plunging value of sterling). I'm thinking about Successors, with either Napoleonic Wars 2nd edition (even though I sold my copy of the 1st edition after some unpleasant experiences - probably more the fault of my game group than of the game itself) or Saratoga or Under the Lily Banners or maybe even one of Vance von Borries' East Front Series games?

Wednesday, October 22, 2008

Who you gonna call?

I had a problem (War of the Ring figures still tacky 2 years after applying Games Workshop matt varnish).

I tried to fix it on my own (by dry-brushing over the top of the varnish - no good).

I asked the BoardGame Geek community about it (here).

They suggested an answer (Testors Dullcote).

I tried their answer (ordered a bottle of Testors from here - applied it to a few Isengard orcs - it works! - they look great too).

I love BoardGameGeeks!

Thursday, October 16, 2008

Gosh I'm desperate for a wargame. Life isn't the same since my regular opponent moved to Ireland. Sue played Conquest of Paradise with me the other evening, bless her good heart, but only on condition that I didn't do any fighting. In the end I attacked some of the intrinsic warriors on the map, but I think I got away with that - she didn't seem to mind. But I really need a good old-fashioned hex-and-counter stand-up fight with someone......

Tuesday, October 14, 2008

The Coast to Coast walk was an amazing experience. Nearly three weeks in the open air - we got very fit and healthy. We had a couple of difficult days in the rain, but most of the time we had great weather. By the time we arrived in the Lake District we had become eaters of miles, and found it relatively easy to do the big climbs over Kidsty Pike and St Sunday Crag that we encountered. I picked up a stomach bug and we spent an unscheduled day in Borrowdale while I recovered, so next day we had to do two days' walk in one day to get back on schedule, 16 miles over Honister Pass and down the length of Ennerdale, but we coped with even that. It was a great feeling to finally dip our toes in the sea at St Bees; the tide was out so we had to walk an extra 200yds!

Photos are here if you're interested.