
First up was Les's Fearsome Floors, which turned out to be a bit of a brain-bender. It seemed to bring out the analysis-paralytic in all of us. Though the theme is fun, the actual game-play seemed rather dry and hard-work to me. Having finally played it, I'm pleased I traded my copy last year. Les won easily. Perhaps the fact that I did terribly didn't help me feel well-disposed to the game?
Next I introduced IceTowers. I've never played it before, but it was simplicity itself to explain. Everyone got into the game with gusto. The only problem was some clutzy tower-spilling incidents with 6-players all reaching at once to make an urgent move - it sometimes resembled Twister more than anything! Good fun, and Janet proved to be the clear champion after 3 rounds.
Finally we played Diamant, a fun little game which I enjoyed (and won - that always helps!)
2 comments:
Phil plays very few games.
If Phil loses a game the first time he plays it, he never plays it again.
How many games does Phil play?
My definition of a really good game is one where the first time I play I get utterly creamed - but still really like it.
Like most other people I like to win games, and I think winning a game gives me a favourable impression of it. So if I lose and still like it it must be good. Plus, if I lose the first time I play that implies a level of strategy where multiple plays will improve you ability (unless it's something chaotic).
Jack
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