Last night's game session was at Janet's, so at her request we were looking for games at the friendlier end of the complexity spectrum.
First up was Les's Fearsome Floors, which turned out to be a bit of a brain-bender. It seemed to bring out the analysis-paralytic in all of us. Though the theme is fun, the actual game-play seemed rather dry and hard-work to me. Having finally played it, I'm pleased I traded my copy last year. Les won easily. Perhaps the fact that I did terribly didn't help me feel well-disposed to the game?
Next I introduced IceTowers. I've never played it before, but it was simplicity itself to explain. Everyone got into the game with gusto. The only problem was some clutzy tower-spilling incidents with 6-players all reaching at once to make an urgent move - it sometimes resembled Twister more than anything! Good fun, and Janet proved to be the clear champion after 3 rounds.
Finally we played Diamant, a fun little game which I enjoyed (and won - that always helps!)