OK this blog is supposed to be about boardgaming. So here is something about my recent gaming experiences:
1) Saturday morning visited my *local* games shop five miles down the road in Aldershot, with my parents' Christmas cash burning a hole in my pocket. It was really great to browse through a game shop in person, not online. Finally settled on two pieces of Knizia Egyptiana - Amun Re and Scarab Lords. They both look very pretty and intriguing, although the quality of the components in Scarab Lords is a little flimsy and cheap compared to what we normally expect from Euro games.
2) John, Dave and Steve visited on Saturday afternoon, all the way from Salisbury. We played Zendo, which went down well. Even John, who is allergic to anything from Looney Labs, was requesting "just one more round". No idea who won. Then it was Illuminati, which I have never been a fan of, probably because I have never grasped the rules properly. So I requested an exhaustive rundown from John before we started. Sure enough I enjoyed the game a lot, and my Network even came within a hairs-breadth of winning before John's Cthulhu snatched the prize. Then I cooked dinner, and we finished with a quick game of Carcassone.
3) Since Christmas I've been slowly getting ready to play Europe Engulfed - counting counters, sticking stickers, and reading rules. This game looks absolutely gorgeous. It takes up two tables, I've got it all set up for 1939, and I'm just about ready to run through a few turns. Just need an opponent now (Dave?)
4) On Sunday attempted to visit the Alder Valley Games Society at the Union Building in Aldershot. Met a guy in the carpark who thought I was a fellow ex-para there for some kind of reunion! Do I look like an ex-para??! We spent a happy 15 minutes trying to find a way into the building. Eventually managed it, paras were there, but no game society. Maybe next week?
Wednesday, January 07, 2004
Tuesday, January 06, 2004
I investigated Guildford Ceroc club last night.
Better than Salisbury:
Warmer
Average age a lot younger
Not many wedding rings!
Licensed bar
Not as good as Salisbury:
Too warm
Dodgy sound system
Smaller dance floor
More men than women
Difficult parking
More expensive entry and drinks
Teaching at a slower pace
I had a good evening, and it was a nice friendly bunch of people. I will definitely go back next week. I guess I'm just missing the familiar faces at Salisbury Ceroc.
Better than Salisbury:
Warmer
Average age a lot younger
Not many wedding rings!
Licensed bar
Not as good as Salisbury:
Too warm
Dodgy sound system
Smaller dance floor
More men than women
Difficult parking
More expensive entry and drinks
Teaching at a slower pace
I had a good evening, and it was a nice friendly bunch of people. I will definitely go back next week. I guess I'm just missing the familiar faces at Salisbury Ceroc.
Freak accident in my kitchen this morning. Slamming cupboard doors --> tray rolls out of slot in cupboard --> onto island unit below --> where it smashes a red biro clean in two --> bits of biro fly across kitchen --> I spend about 10 minutes cleaning up splashes of red ink from worktops.
Moral of the story - either get a square tray, or stop slamming cupboard doors.
Moral of the story - either get a square tray, or stop slamming cupboard doors.
Friday, January 02, 2004
There's a good article in the new Games Journal about the amazing boardgame cafe scene in Korea:
Cafes are very clean, very modern-looking places, with artwork up on the walls advertising games from the past and present. Spiel de Jahres award winners, box cover art, and pictures of people playing the games adorn the walls. The cafe usually caters to one of two different groups of clientele; either students from the local colleges and universities (who prefer more sophisticated games), or office workers (who prefer much simpler games). It is not uncommon for five or six board game cafes to be on the same street, within one hundred feet of one another—and on a typical night all of them are filled to capacity!
Cafes are very clean, very modern-looking places, with artwork up on the walls advertising games from the past and present. Spiel de Jahres award winners, box cover art, and pictures of people playing the games adorn the walls. The cafe usually caters to one of two different groups of clientele; either students from the local colleges and universities (who prefer more sophisticated games), or office workers (who prefer much simpler games). It is not uncommon for five or six board game cafes to be on the same street, within one hundred feet of one another—and on a typical night all of them are filled to capacity!
Wednesday, December 31, 2003
I went to see Return of the King last night at Guildford Odeon. Comfortable seats with good sight-lines, even up against a side wall where I was. It was strange to be in a cinema that was completely full, but very quiet and attentive - not the usual munching and chattering.
I was bowled over by the film. Just as Two Towers was significantly more exciting than Fellowship of the Ring, once again Jackson lifted his game in the third movie.
I was really impressed by the pacing of the film. Yes it was long (and yes I didn't make it through without a toilet break) but there was time for the action to gather pace, time for the sense of impending doom to really develop. And time to bring it all to a close in an unhurried fashion. It reminded me of the experience of a Wagner opera, not just musically, but in the expansive way time is used to absorb you into the mythical world. It was a real shock stepping out into 21st century Guildford afterwards.
Things I really liked:
1) The mustering of Rohan, and the sense of courage struggling with despair.
2) The visualization of Minas Tirith - utterly splendid.
3) The arrival of the Riders of Rohan on the field of Pelennor was suitably spine-tingling.
4) Eowyn's fear before the battle and her confrontation with the Nazgul.
5) The Riders shouting "Death! Death!" as they charged the orcs. Connects with something deep (and rather worrying) in my heathenish Saxon roots.
Some minor quibbles:
1) Gandalf's disrespectful behaviour towards the Steward of Gondor was hard to swallow. Beating him up not just once, but twice - unforgivable rudeness!
2) The sequence of events in the Battle of Pelennor Fields was mucked about with somewhat. But not in a particularly irritating way.
3) The climactic struggle with Gollum in the Cracks of Doom was dragged out. Should have been a shockingly sudden and violent denouement. And I hated the Spielbergesque dangling over a precipice.
4) The Paths of the Dead were nowhere near scary enough. This is a problem with film ghosts in general - ghosts are scary because you see them out of the corner of your eye, or imagine you hear them behind you. You shouldn't be allowed to get a good look at them.
5) Where was Sauron's Darkness? Admittedly this would have made for a murky few hours, but the arrival of the Riders at dawn would have been even more thrilling.
6) Snogging and clapping? Group hugs?
I was bowled over by the film. Just as Two Towers was significantly more exciting than Fellowship of the Ring, once again Jackson lifted his game in the third movie.
I was really impressed by the pacing of the film. Yes it was long (and yes I didn't make it through without a toilet break) but there was time for the action to gather pace, time for the sense of impending doom to really develop. And time to bring it all to a close in an unhurried fashion. It reminded me of the experience of a Wagner opera, not just musically, but in the expansive way time is used to absorb you into the mythical world. It was a real shock stepping out into 21st century Guildford afterwards.
Things I really liked:
1) The mustering of Rohan, and the sense of courage struggling with despair.
2) The visualization of Minas Tirith - utterly splendid.
3) The arrival of the Riders of Rohan on the field of Pelennor was suitably spine-tingling.
4) Eowyn's fear before the battle and her confrontation with the Nazgul.
5) The Riders shouting "Death! Death!" as they charged the orcs. Connects with something deep (and rather worrying) in my heathenish Saxon roots.
Some minor quibbles:
1) Gandalf's disrespectful behaviour towards the Steward of Gondor was hard to swallow. Beating him up not just once, but twice - unforgivable rudeness!
2) The sequence of events in the Battle of Pelennor Fields was mucked about with somewhat. But not in a particularly irritating way.
3) The climactic struggle with Gollum in the Cracks of Doom was dragged out. Should have been a shockingly sudden and violent denouement. And I hated the Spielbergesque dangling over a precipice.
4) The Paths of the Dead were nowhere near scary enough. This is a problem with film ghosts in general - ghosts are scary because you see them out of the corner of your eye, or imagine you hear them behind you. You shouldn't be allowed to get a good look at them.
5) Where was Sauron's Darkness? Admittedly this would have made for a murky few hours, but the arrival of the Riders at dawn would have been even more thrilling.
6) Snogging and clapping? Group hugs?
Monday, December 29, 2003
| Gavin and Phil visited over Christmas and we played a lot of Zendo. The game is really addictive and fun. It can be as simple or difficult as you please (depending on current alcohol intake) and you can play for 10 minutes or 2 hours. We found that we quickly forgot about who was winning, we got so wrapped up in the puzzle of trying to guess the Master's Rule. The small deck of example rules was very useful, but the game really came into its own when we progressed enough to start inventing our own rules. |
Wednesday, December 24, 2003
Had a lengthy "discussion" with Phil last night about the Iraq war. This was good fun, and also reminded me how torn I still am on this issue. I don't know what I think, but I do know what I don't think. As Phil reminded me, I am a Christian, in other words someone who claims to follow Jesus Christ, who quite clearly preached and practised non-violence. Yet at the same time I am repelled or disgusted by many of the arguments currently used by the anti-war lobby, which would make it very difficult for me to throw my lot in with them without sacrificing some self-respect.
Some of the anti-war arguments in circulation at the moment which I find repellent, wilfully ignorant, or just silly:
1) All the ills of the world can be blamed on George W Bush. If we could only get rid of this man, we would immediately enter an era of international peace and justice.
2) As above, but substitute "the Americans".
3) Suicide-bombers are not held to be responsible for their own actions, if they have been "forced" into violence as the only way of expressing their political frustration.
4) Especially if the victims are Jews.
5) The ongoing threat to British or American civilians from Islamic terrorism has been exaggerated.
6) The Americans are overreacting to September 11 2001.
7) The Iraqis were better off under Saddam Hussein.
8) There is moral equivalence between terrorist acts targeting civilians, and war waged by democratic governments against military targets.
9) Our Western civilization is sick to the core, we deserve everything we get.
10) There would be no cost to renouncing the use of violence against our enemies. Everyone, including us, would be better off.
On the other hand a pacifism that I could sign up to would sound more like this:
1) Non-violence will cost us. In the short-term it may well encourage the terrorists. The price might include large-scale civilian casualties in attacks against major cities in Britain and America. Nevertheless, non-violence is a core value of Christianity and our only hope for a peaceful future, so we are willing to pay the price.
2) Justice will cost us too. Giving terror suspects a fair trial will almost certainly mean that some very dangerous men are set free to kill again. Nevertheless, justice and freedom are core values of our civilization, and we are willing to pay the price to safeguard them.
3) We will not put security above freedom. We will not sacrifice our hard-won democratic values in a search for an illusory physical safety.
4) We will find other, non-violent ways to resist those who are working to overthrow our civilization and bring in a world-wide theocratic tyranny. That search may be difficult and costly, but we will not lie down and surrender our freedoms.
5) We don't impute malicious or evil motives to our leaders who took us into the Iraq and Afghan wars. But we honestly think they were honestly mistaken.
6) The moral requirement of Jesus to act non-violently applies to all humans, including the terrorists. There is no justification for violence. The ends never justify the means.
Is there a peace movement which talks like this? I'd like to hear about it.
Some of the anti-war arguments in circulation at the moment which I find repellent, wilfully ignorant, or just silly:
1) All the ills of the world can be blamed on George W Bush. If we could only get rid of this man, we would immediately enter an era of international peace and justice.
2) As above, but substitute "the Americans".
3) Suicide-bombers are not held to be responsible for their own actions, if they have been "forced" into violence as the only way of expressing their political frustration.
4) Especially if the victims are Jews.
5) The ongoing threat to British or American civilians from Islamic terrorism has been exaggerated.
6) The Americans are overreacting to September 11 2001.
7) The Iraqis were better off under Saddam Hussein.
8) There is moral equivalence between terrorist acts targeting civilians, and war waged by democratic governments against military targets.
9) Our Western civilization is sick to the core, we deserve everything we get.
10) There would be no cost to renouncing the use of violence against our enemies. Everyone, including us, would be better off.
On the other hand a pacifism that I could sign up to would sound more like this:
1) Non-violence will cost us. In the short-term it may well encourage the terrorists. The price might include large-scale civilian casualties in attacks against major cities in Britain and America. Nevertheless, non-violence is a core value of Christianity and our only hope for a peaceful future, so we are willing to pay the price.
2) Justice will cost us too. Giving terror suspects a fair trial will almost certainly mean that some very dangerous men are set free to kill again. Nevertheless, justice and freedom are core values of our civilization, and we are willing to pay the price to safeguard them.
3) We will not put security above freedom. We will not sacrifice our hard-won democratic values in a search for an illusory physical safety.
4) We will find other, non-violent ways to resist those who are working to overthrow our civilization and bring in a world-wide theocratic tyranny. That search may be difficult and costly, but we will not lie down and surrender our freedoms.
5) We don't impute malicious or evil motives to our leaders who took us into the Iraq and Afghan wars. But we honestly think they were honestly mistaken.
6) The moral requirement of Jesus to act non-violently applies to all humans, including the terrorists. There is no justification for violence. The ends never justify the means.
Is there a peace movement which talks like this? I'd like to hear about it.
Tuesday, December 23, 2003
I was delivering a fine lecture to Phil on this subject only last night. THE RING AND THE RINGS - Wagner vs. Tolkien:
Tolkien refused to admit that his ring had anything to do with Wagner’s. “Both rings were round, and there the resemblance ceased,” he said. But he certainly knew his Wagner, and made an informal study of “Die Walküre” not long before writing the novels. The idea of the omnipotent ring must have come directly from Wagner; nothing quite like it appears in the old sagas. True, the Volsunga Saga features a ring from a cursed hoard, but it possesses no executive powers. In the “Nibelungenlied” saga, there is a magic rod that could be used to rule all, but it just sits around. Wagner combined these two objects into the awful amulet that is forged by Alberich from the gold of the Rhine. When Wotan steals the ring for his own godly purposes, Alberich places a curse upon it, and in so doing he speaks of “the lord of the ring as the slave of the ring.” Such details make it hard to believe Tolkien’s disavowals. Admit it, J.R.R., you used to run around brandishing a walking stick and singing “Nothung! Nothung!” like every other besotted Oxford lad.
Tolkien refused to admit that his ring had anything to do with Wagner’s. “Both rings were round, and there the resemblance ceased,” he said. But he certainly knew his Wagner, and made an informal study of “Die Walküre” not long before writing the novels. The idea of the omnipotent ring must have come directly from Wagner; nothing quite like it appears in the old sagas. True, the Volsunga Saga features a ring from a cursed hoard, but it possesses no executive powers. In the “Nibelungenlied” saga, there is a magic rod that could be used to rule all, but it just sits around. Wagner combined these two objects into the awful amulet that is forged by Alberich from the gold of the Rhine. When Wotan steals the ring for his own godly purposes, Alberich places a curse upon it, and in so doing he speaks of “the lord of the ring as the slave of the ring.” Such details make it hard to believe Tolkien’s disavowals. Admit it, J.R.R., you used to run around brandishing a walking stick and singing “Nothung! Nothung!” like every other besotted Oxford lad.
Monday, December 22, 2003
| I received a large package in the post today which I strongly suspect ...nngh..... contains my preordered copy of GMT's game Europe Engulfed, but I do not ...nngh nnngh..... intend to open it ...nnngh c'mon you can do this..... until Christmas Day. |
It all went pretty smoothly on Friday, but even with no major hitches moving house is still a pretty stressful experience. The vendors - Kris and Julie - were marvellous. They left the place spotlessly clean, with light shades, towel holders, blinds etc all still in place. It's such a beautiful flat, two days after moving in I still wander through the rooms feeling stunned, I'm just not used to all this space and luxury. There is a little voice in my head whispering "What makes you think you deserve this?" or sometimes "What makes you think you can afford this?".
Phil turned up on Saturday and immediately christened the kitchen by producing a tasty pasta dish, and the dishwasher removed the usual sting in the tail from asking Phil to cook. He also did a great job of plumbing in the washing machine, saving me a hefty callout charge, and it hasn't even leaked yet! It always feels strange to discover that your offspring - who only yesterday was a mewling, helpless, bawling sprog - actually has some useful talents.
Phil turned up on Saturday and immediately christened the kitchen by producing a tasty pasta dish, and the dishwasher removed the usual sting in the tail from asking Phil to cook. He also did a great job of plumbing in the washing machine, saving me a hefty callout charge, and it hasn't even leaked yet! It always feels strange to discover that your offspring - who only yesterday was a mewling, helpless, bawling sprog - actually has some useful talents.
Tuesday, December 16, 2003
David Warren continues his invaluable role as a purveyor of inconvenient facts:
The capture of Saddam was the climax of three huge events in Iraq, within the space of little more than a week. Unfortunately, our liberal media did not deign to report the first two. National protests against Saddamite and Islamist terrorism had already brought countless thousands into the streets of Iraq's cities, including more than 20,000 in Baghdad defying the terrorist threat.
Then, the news broke, or rather did not break very widely, of the discovery that Mohammad Atta, the late Al Qaeda "mastermind", had spent part of the summer of 2001 in Baghdad. Western intelligence is now working on this direct link between Saddam Hussein and the attacks Atta led on 9/11/01 -- after years of trying to ignore it. Atta was trained near Baghdad by the organization of Abu Nidal (who later died himself under very suspicious circumstances).
Atta was almost certainly shown through the ropes at the Iraqi regime's Salman Pak terrorist camp -- where a passenger airplane fuselage was kept to rehearse hijacking techniques. This was mere months before he piloted a hijacked aircraft into New York's WTC; he would seem to have remained in contact with Iraqi agents in the interim.
Such details are characteristically omitted from most of our news media, not because the facts aren't newsworthy, but because they contradict, indeed completely destroy, the case said media were previously making. For in order to undermine the Bush administration's justifications for invading Iraq, those media have repeated over and over that "no links have been found between Saddam and international terrorism."
The capture of Saddam was the climax of three huge events in Iraq, within the space of little more than a week. Unfortunately, our liberal media did not deign to report the first two. National protests against Saddamite and Islamist terrorism had already brought countless thousands into the streets of Iraq's cities, including more than 20,000 in Baghdad defying the terrorist threat.
Then, the news broke, or rather did not break very widely, of the discovery that Mohammad Atta, the late Al Qaeda "mastermind", had spent part of the summer of 2001 in Baghdad. Western intelligence is now working on this direct link between Saddam Hussein and the attacks Atta led on 9/11/01 -- after years of trying to ignore it. Atta was trained near Baghdad by the organization of Abu Nidal (who later died himself under very suspicious circumstances).
Atta was almost certainly shown through the ropes at the Iraqi regime's Salman Pak terrorist camp -- where a passenger airplane fuselage was kept to rehearse hijacking techniques. This was mere months before he piloted a hijacked aircraft into New York's WTC; he would seem to have remained in contact with Iraqi agents in the interim.
Such details are characteristically omitted from most of our news media, not because the facts aren't newsworthy, but because they contradict, indeed completely destroy, the case said media were previously making. For in order to undermine the Bush administration's justifications for invading Iraq, those media have repeated over and over that "no links have been found between Saddam and international terrorism."
As NTL don't seem to be able to cope with my moving house, I will be saying goodbye to my NTLWorld dialup account on Friday. I've been piping all my email through Oddpost anyway for the last few months, and as a consequence enjoying a wonderfully spam-free life. So it seemed like a good time to put all my eggs in one basket and switch to my Oddpost address (peterhaslehurst@oddpost.com). Sent the "change your address book" email out to friends and family last Friday. Today, for the first time since I signed up, Oddpost is inexplicably down. No idea why or how long for.
In other words - basket dropped, eggs lying broken on the floor.
In other words - basket dropped, eggs lying broken on the floor.
Friday, December 12, 2003
Cool! Theology Trading Cards featuring St Anthony of the Desert, Perpetua and Felicitas. They don't seem to have any rules for playing games with them, but I'm sure we could scribble some factors for orthodoxy, asceticism and saintliness on them, get out the d20s and start rolling on the martyrdom table! (via Jordon Cooper)
It was the office Christmas dinner party last night. I did my bit for gamevangelism by wrapping up Fluxx as my Secret Santa gift. I'm not sure yet who received it or whether they liked it. I'm spending today hanging around in the office kitchen hoping not to overhear something like this: "You'll never guess what idiotic present I ended up with last night!"
Over at Looney Labs there is an excellent report about an ongoing PBEM game of Homeworlds. It gives a good idea of how this intriguing space conquest game actually plays, which is useful for me as I have never been able to persuade the ignorant boardgame geeks of Salisbury to try it.
Thursday, December 11, 2003
It's all too true - Pretty women scramble men's ability to assess the future: Men lose the ability to think rationally when they see beautiful women, suggests new research.
The French government is planning to crack down on religious minorities, in the name of tolerance. BBC NEWS | French headscarf ban recommended: [Mr Chirac] added: 'We cannot accept ostentatious signs of religious proselytism, whatever the religion.'
It seems to be a law of the moral universe, that whenever one value is absolutized at the expense of all others, you end up destroying the very thing you have just deified.
It seems to be a law of the moral universe, that whenever one value is absolutized at the expense of all others, you end up destroying the very thing you have just deified.
Greg Costikyan's blog about game design issues is consistently worth reading. Today he brings us some crystal-clear and rather counter-intuitive discussion of the role of luck in games:
At the Replay conference in 1999, Garfield said 'If I am very lucky, I can beat Kasparov at Chess.' A priori, the statement is nonsensical. Chess is a game of pure strategy, without any luck elements whatsoever. Kasparov is the world champion; I don't know how good a Chess player Garfield is, but he's clearly not anywhere near in the same league. How, then, could he win 'by luck?'
At the Replay conference in 1999, Garfield said 'If I am very lucky, I can beat Kasparov at Chess.' A priori, the statement is nonsensical. Chess is a game of pure strategy, without any luck elements whatsoever. Kasparov is the world champion; I don't know how good a Chess player Garfield is, but he's clearly not anywhere near in the same league. How, then, could he win 'by luck?'
Wednesday, December 10, 2003
This article is noteworthy for taking a sympathetic view of evangelical spirituality - unusual for the BBC. BBC NEWS | The new weapon in crimefighting... prayer:
He is, according to canteen culture, John the Baptist. That was the nickname John Sutherland got as a young policeman. Now 33, and a remarkably young-looking inspector in the Metropolitan Police, he seems comfortable with his authority, leading a team of up to 25 officers as they respond to 999 calls - robberies, assaults, whatever the world can throw at them. In many ways he's the regulation copper, asserting that what defines him is the way he deals with everyday cases like car crashes. But he does distinguish himself by his willingness to talk about his prayers.
'I believe in the power of prayer and the person of Jesus,' he says. 'In terms of my fight against crime as a police officer, I believe we are capable of having an impact in a practical way. If you take an individual burglar, and pray for him, and he becomes a Christian, one of the net impacts of that is that he may stop burgling.'
He is, according to canteen culture, John the Baptist. That was the nickname John Sutherland got as a young policeman. Now 33, and a remarkably young-looking inspector in the Metropolitan Police, he seems comfortable with his authority, leading a team of up to 25 officers as they respond to 999 calls - robberies, assaults, whatever the world can throw at them. In many ways he's the regulation copper, asserting that what defines him is the way he deals with everyday cases like car crashes. But he does distinguish himself by his willingness to talk about his prayers.
'I believe in the power of prayer and the person of Jesus,' he says. 'In terms of my fight against crime as a police officer, I believe we are capable of having an impact in a practical way. If you take an individual burglar, and pray for him, and he becomes a Christian, one of the net impacts of that is that he may stop burgling.'
I'm extremely busy at the moment, had a great weekend but a tiring one in Essex and London celebrating my friend Nicky's birthday and baptism, I was out last night saying goodbye to the Ceroc club, out for NTL dinner tomorrow and Bible group dinner Friday, Workshop at weekend........!! And I'm supposed to get ready for my housemove next Friday in the midst of all this.
Friday, December 05, 2003
| Looney Labs are about to ship another boxed IceHouse game - IceTowers. Looks nicely presented. Like Zendo it contains a complete set of IceHouse pieces, but as an incentive to those who already own them they are in new colours. Hmmmm, tempting...... |
PvP is on a roll this week - Francis is running an RPG about RPG gamers.
"My gamer is going to cheat on his next roll."
"Hey! You can't do that."
"Yes I can. My gamer has the 'Palm Dice' skill and his alignment is 'Snarky'."
"My gamer is going to cheat on his next roll."
"Hey! You can't do that."
"Yes I can. My gamer has the 'Palm Dice' skill and his alignment is 'Snarky'."
Thursday, December 04, 2003
Chris Farrell, long-standing BoardGameGeek pundit, has an excellent new weblog - he is into wargames (especially card-driven games like Hannibal, Wilderness War etc) but equally enthusiastic about German Games. In fact very similar to my own taste in games, but he has a lot of interesting things to say about them.
Wednesday, December 03, 2003
With only a couple of weeks to go possibly until I leave Salisbury, our game sessions are taking on a valedictory feel. We're being nicer to one another, being nostalgic about good times in the past, and planning how we will continue to get together in the future. Last Sunday Dave, Simon and I met up at John's place where we played Euphrat & Tigris, followed by Web of Power. No quarrelling about rules or who should have won, just a genial relaxed evening. Euphrat & Tigris: Me (8) Dave (6) John (5) Simon (2). Web of Power: John followed by Simon/Dave distantly trailed by by me.
Sunday, November 30, 2003
Well I needn't have worried about "Master and Commander", it was magnificent. My default attitude towards film adaptations of much-loved books is hostility. But this film really won me over. I was worried that Russell Crowe was just going to do his moody killbot routine, but he actually managed to produce a passable impersonation of a real human being. And Paul Bettany, although not small and ugly enough for Stephen Maturin, did get his pale unnerving gaze, his social awkwardness, and his ability to inspire devotion from unlikely people. Of course a film based on 20 novels has to leave many things out, but I marvelled at how much was included - the frequent boozy dinners, Jack Aubrey's heavy-handed sense of humour, his love of clambering about the rigging, the musical evenings in the great cabin, Killick's insolence and efficiency, Stephen's manic enthusiasm for natural history, his ragings at the ceaseless hurry of naval life, and his prickly hostility to authoritarianism. And the ship, the ship.....recreated in all it's beautiful , overcrowded complexity. HMS Surprise was the real star of the film.....
And I have to mention the superb soundtrack, with it's incredibly evocative use of water and wind sounds - huge windy silences as the camera soars away from the ship to take in the immensity of the twilight ocean.
Yes, I liked it. Give me a week and I will probably be back in the cinema to see it again.....
And I have to mention the superb soundtrack, with it's incredibly evocative use of water and wind sounds - huge windy silences as the camera soars away from the ship to take in the immensity of the twilight ocean.
Yes, I liked it. Give me a week and I will probably be back in the cinema to see it again.....
Friday, November 28, 2003
Jacob Davenport, the designer of Gnostica, has a Home Page with some interesting articles including: "Extreme Game Design", "Demoing Zendo", "Icehouse List Frequently Asked Questions" etc
Top 10 Dangers of Living in the Blog Space:
1. You think everyone cares about your opinions: They don't. They care about mine.
2. You stop having normal experiences: Every event you participate following your initial blog post will be constantly interrupted as you simultaneously live the adventure and write the corresponding blog post in your head.......
(via jonny baker)
1. You think everyone cares about your opinions: They don't. They care about mine.
2. You stop having normal experiences: Every event you participate following your initial blog post will be constantly interrupted as you simultaneously live the adventure and write the corresponding blog post in your head.......
(via jonny baker)
Wednesday, November 26, 2003
| Today is my birthday! 45 years, but I would rather not think about that....
I celebrated yesterday with a day in London, exploring the Great Court at the British Museum, happily pottering in "Playin Games" on Museum Street, where I eventually bought myself Zendo, then lunching in a wonderfully old-fashioned pub called the Sun on Arne Street, then more shopping on Long Acre, including Stanfords, and finally The Twilight of the Gods (how appropriate is that?) at the Barbican. I'm very pleased with Zendo - I've had a paper IceHouse set for a few years, but it's great to have the proper shiny colourful plastic and above all stacking set at last. Even if you don't want to play Zendo (which I do) this is a good purchase because of the rich inventory of other games which can be played with IceHouse pieces. You never know, perhaps the nice shiny stashes will help me persuade my benighted friends to give IceHouse games another try. |
Monday, November 24, 2003
My son Phil has started a new weblog (again) called Phil's Brains (limited subject matter, obviously). I'm happy to post a link to it, but it's not going on my blogroll until he has shown us a few weeks of regular posting.....
Thursday, November 20, 2003
I probably will go and see "Master and Commander" inspite of naysayers like those quoted below. Russell Crowe will almost certainly make a complete hash of Jack Aubrey, but I can't resist the lure of seeing life on board HMS Surprise lovingly recreated with a big Hollywood budget. And I will probably regret it, just like I did with "The Lord of the Rings" movies (the other literary love of my life). With an adaptation of a much-loved book, a 95% effort is in some ways more upsetting than a 50% would have been. "The Lord of the Rings" came so very very close to perfection, so many people put so much creativity and talent and time and money into the project - which is why it still baffles and infuriates me that they decided to muck about with the plot at critical points in a way that very nearly makes a nonsense of the whole story. For example Aragorn's encounter with Frodo at the breaking of the Fellowship, or Frodo and Sam's pointless detour to Osgiliath where they are detected by a RingWraith with no discernible consequences. Still makes me cross, but..........
I probably will go and see "Master and Commander".
I probably will go and see "Master and Commander".
Wednesday, November 19, 2003
How 'Master and Commander' gets Patrick O'Brian wrong. By Christopher Hitchens:
The summa of O'Brian's genius was the invention of Dr. Stephen Maturin. He is the ship's gifted surgeon, but he is also a scientist, an espionage agent for the Admiralty, a man of part Irish and part Catalan birth—and a revolutionary. He joins the British side, having earlier fought against it, because of his hatred for Bonaparte's betrayal of the principles of 1789—principles that are perfectly obscure to bluff Capt. Jack Aubrey. Any cinematic adaptation of O'Brian must stand or fall by its success in representing this figure. On this the film doesn't even fall, let alone stand. It skips the whole project.
The summa of O'Brian's genius was the invention of Dr. Stephen Maturin. He is the ship's gifted surgeon, but he is also a scientist, an espionage agent for the Admiralty, a man of part Irish and part Catalan birth—and a revolutionary. He joins the British side, having earlier fought against it, because of his hatred for Bonaparte's betrayal of the principles of 1789—principles that are perfectly obscure to bluff Capt. Jack Aubrey. Any cinematic adaptation of O'Brian must stand or fall by its success in representing this figure. On this the film doesn't even fall, let alone stand. It skips the whole project.
What would O'Brian have thought of 'Commander'?:
Most writers, of course, cringe at the way their books are adapted for the screen. But O'Brian, whose series of 20 novels were the inspiration for the box-office blockbuster, would have taken 'Master and Commander' as a personal affront. He would have felt, in a deeply visceral way, that his characters -- his friends -- had been short-changed, misunderstood, misused by the moviemakers. And he along with them.
Most writers, of course, cringe at the way their books are adapted for the screen. But O'Brian, whose series of 20 novels were the inspiration for the box-office blockbuster, would have taken 'Master and Commander' as a personal affront. He would have felt, in a deeply visceral way, that his characters -- his friends -- had been short-changed, misunderstood, misused by the moviemakers. And he along with them.
Tuesday, November 18, 2003
Last night I had the worst night's sleep I have had for several years. Every time I arranged myself in anything but a vertical position I was kept awake by my own violent coughing. The worst of it was, whenever I did manage to fall asleep I dreamed exclusively about the iPod. Now what does that mean? Have Apple reverse engineered the flu virus to carry marketing messages?
Monday, November 17, 2003
Harnham Free Church in Salisbury has been my Christian community for the last 18 years or so. Yesterday afternoon they laid on a farewell tea for me and for Mike and Kath Hitchings who are also planning to move away in the near future. A lot of people turned out. After sandwiches and piles of home-made cake Cliff (one of the elders) made a little speech about my contribution to HFC. This felt weird, it was a bit like attending my own funeral! Then they gave me a card and a gift of books. It was a touching occasion and I did feel a bit choked by the end.
Harnham is quite a staid church, conservative evangelical, averse to charismatic display, light on men, and quite elderly - at 44 I'm one of the youngsters! They've been through rough times in the last few years, but things are looking up at the moment, with a steady trickle of new people quietly coming to faith. I'm fairly optimistic about their future.
I've heard several times recently that divorced Christian men often feel marginalized and left out of church life. This was not my experience at Harnham. To their credit they continued to make use of me and ask me to serve in various ways, they even invited me onto the leadership team a mere year after my divorce. I'll always be grateful for their support and continued belief in me through those difficult years.
Harnham is quite a staid church, conservative evangelical, averse to charismatic display, light on men, and quite elderly - at 44 I'm one of the youngsters! They've been through rough times in the last few years, but things are looking up at the moment, with a steady trickle of new people quietly coming to faith. I'm fairly optimistic about their future.
I've heard several times recently that divorced Christian men often feel marginalized and left out of church life. This was not my experience at Harnham. To their credit they continued to make use of me and ask me to serve in various ways, they even invited me onto the leadership team a mere year after my divorce. I'll always be grateful for their support and continued belief in me through those difficult years.
| Looking back at previous entries I see that my cold started on the 4th. 13 days later and I am still waking up feeling awful, coughing and sneezing and blowing my nose. Am I ever going to get better??
Still, diseased or not I managed to beat Dave at Wilderness War on Saturday evening. We were playing the Annus Mirabilis scenario, billed as 2 or 3 hours long, which nevertheless took us two full evenings. Dave came within one point of a sudden death victory for the French at the end the first year, but I managed to slowly claw things back. A big amphibious landing at Louisburg distracted his attention from the West, and in year 3 Bradstreet finally captured Fort Duqesne after several disasters. At the same time Johnson made a lightning strike on Niagara and took the fort with the Surrender card. The French were just not able to recover from that before the winter. One thing I would have done differently in Dave's shoes would be to use the Indians for raiding. Dave didn't do any raiding - instead he used his Indians in piecemeal attacks on Bradstreet's force. This was very effective in the short-term, but threw away his Indians for any longer term use in raiding operations. This is a terrific game, just the right level of rules complexity, loads of historical flavour, and a dynamic and unscripted strategic situation. Excellent stuff. |
Friday, November 14, 2003
This is a slightly girlie thing to say, I know, but...My Bloginality is INFJ!!!
As a weblogger, you are a perfectionist. Even though you have artistic thoughts, you may change designs frequently because of this perfectionistic insticts. You appreciate order and systems, and so you may stay with the same weblog program for a long time to keep things constant. Your personality type is rare, and so you are very special!
(via Sashinka)
As a weblogger, you are a perfectionist. Even though you have artistic thoughts, you may change designs frequently because of this perfectionistic insticts. You appreciate order and systems, and so you may stay with the same weblog program for a long time to keep things constant. Your personality type is rare, and so you are very special!
(via Sashinka)
Thursday, November 13, 2003
Bruno Faidutti's new game Terra is a semi-cooperative game with a worthy (if not very subtle) message. But I wonder if it's any good as a game? Interestingly, it is sponsored by Barcelona Forum, the big eco-peace-fest planned for 2004: Terra puts the players in front of ecological, socio-economical and diplomatic-military crises where all must collaborate to save the Earth's fragile equilibrium while moving their own interests forward. Players score points for solving a crisis for the common good, but at the same time keeping as many scarce resources to themselves as they can.
(via Terminal City Gamers)
(via Terminal City Gamers)
| Trying to maintain the illusion that my life revolves around games, perhaps I should describe a great game of Euphrat & Tigris I had with Simon last Sunday. This classic comes up fresh every time, there's always a different flavour to each game, and it is just as much fun two-player as multi-player. Last Sunday my plan was to dig in on the edge of the board and build a little monopoly for myself. Simon immediately discerned my intentions and completely disrupted them with a constant stream of internal conficts. He also built three, yes three, monuments and generally had the initiative for the first half of the game. By the time I had got things under control and started to produce a decent income it was too late. Final score was 14/10. Simon is developing a very aggressive style of play which makes for quick, violent games with lots of exciting swings of fortune!
More gaming is planned tonight: Wilderness War against Dave, who hasn't killed me yet, but then tonight will be his first opportunity to do so in person since the infamous poll. Scary.... | ![]() |
Tuesday, November 11, 2003
| Another cynical attempt to recruit new hobby members from the most vulnerable members of society - my boss mentioned that his boys are interested in D-Day so I lent him my copy of Breakout Normandy for them to have a look at. Maybe they will get sucked into this toxic, addictive, homework-postponing pastime of ours, in which case I will have alienated my boss big time......oops, maybe I haven't thought this through properly.
Talking of Breakout Normandy, I've just found this excellent website with copies of every article/scenario ever written for the game. Rats, now I'm getting all interested again, just when I've lent my copy out for a few weeks. | ![]() |
Monday, November 10, 2003
An amusing look at how chess might have been handled by a computer game company: We'd like to thank all our fans for making Chess the success it is - can't do it without you, guys! Anyway, we're having a few game balance issues, so we're issuing another patch to Chess. Please see details inside.
Friday, November 07, 2003
It's not many days that you can say: I nearly got burned alive today!
My colleague Nick and I were planning to head down to Newport for the day in a company van with a Compaq server in the back. The van didn't look cared for but I thought - I have to trust the fleet department to maintain their vehicles properly. First stop was the garage where I filled up with diesel. After paying I went back to the van where my colleague was in the back seat chatting on his mobile. He looked up from his conversation to say "I think there's a problem mate." Yes there was - the forecourt was flooding with litres of fuel pouring rapidly from the bottom of the van. Pausing only to admire Nick's cool, I ran back to warn the forecourt staff who rapidly got everyone to switch off engines and mobiles while they spread sand over the spill. Dangerous situation. I'm just thankful it was diesel not petrol.
But I swear I am never using a company pool car again.
My colleague Nick and I were planning to head down to Newport for the day in a company van with a Compaq server in the back. The van didn't look cared for but I thought - I have to trust the fleet department to maintain their vehicles properly. First stop was the garage where I filled up with diesel. After paying I went back to the van where my colleague was in the back seat chatting on his mobile. He looked up from his conversation to say "I think there's a problem mate." Yes there was - the forecourt was flooding with litres of fuel pouring rapidly from the bottom of the van. Pausing only to admire Nick's cool, I ran back to warn the forecourt staff who rapidly got everyone to switch off engines and mobiles while they spread sand over the spill. Dangerous situation. I'm just thankful it was diesel not petrol.
But I swear I am never using a company pool car again.
Wednesday, November 05, 2003
Sick Leave Diary: Day 2
I don't know how much longer I can hold out like this, surviving on LemSips and Cable TV. Soon I will have to leave my shelter and go looking for chocolate. Does the sudden chocolate craving mean I am getting better, or that death is imminent?
Cable TV - I've heard people say how great Babylon 5 is. But it's not, is it? I mean, how come every alien looks just like a human with a big lump of latex glued to its head? And there is only one word for the barrage of "Equity Release" adverts in the all too frequent breaks - evil.
I don't know how much longer I can hold out like this, surviving on LemSips and Cable TV. Soon I will have to leave my shelter and go looking for chocolate. Does the sudden chocolate craving mean I am getting better, or that death is imminent?
Cable TV - I've heard people say how great Babylon 5 is. But it's not, is it? I mean, how come every alien looks just like a human with a big lump of latex glued to its head? And there is only one word for the barrage of "Equity Release" adverts in the all too frequent breaks - evil.
Tuesday, November 04, 2003
Well it's one thing to be stood up by a woman - you get used to that - but it's another thing to be stood up by your own flesh and blood. I was supposed to be introducing Gavin to Ceroc at the club in Clapham last night, but he got an attack of the vapours at the last moment, so I ended up going on my own. It was a good evening though, a friendly bunch of people, and enough dancers worse than me so that I felt comfortable.
I've woken up with a fresh cold this morning, and decided to take a sick day. It's well over a year since my last sickie. I am sneezing a lot - which would be unpleasant for my colleagues - and I feel ill - which is unpleasant for me! Now I need to muster the self-discipline to actually rest properly today, and not attempt to clean the house/put my administrative affairs in order/play games on BrettSpielWelt all day.
I've woken up with a fresh cold this morning, and decided to take a sick day. It's well over a year since my last sickie. I am sneezing a lot - which would be unpleasant for my colleagues - and I feel ill - which is unpleasant for me! Now I need to muster the self-discipline to actually rest properly today, and not attempt to clean the house/put my administrative affairs in order/play games on BrettSpielWelt all day.
Thursday, October 30, 2003
| I picked up my new VW Polo this morning (with 5.8 miles on the clock, sheesh) handing in my horrible old Vectra in return (about 137500 miles on the clock). The feeling of sitting in a brand new car for the first time is almost up there with tearing the shrink wrap off a new game - almost but not quite. And the new game buzz is a lot cheaper, so can be repeated more frequently. So I think that's the way forward then..... | ![]() |
Wednesday, October 29, 2003
Monday, October 27, 2003
I'm not worthy! I'm not worthy!
I posted some suggestions for Greg Costikyan's upcoming book about seminal game designs - and he posted a reply. Witness my moment of glory here.
I posted some suggestions for Greg Costikyan's upcoming book about seminal game designs - and he posted a reply. Witness my moment of glory here.
New Scientist: Popular computer games like Half-Life and Unreal Tournament could provide a cheap and effective treatment for people with debilitating phobias, say Canadian computer scientists.
Friday, October 24, 2003
Not only is iTunes the coolest looking software I can ever remember using on Windows, it sounds about 100% better than WinAmp too. Not sure what Apple's motives are for giving this sexy thing away for free, but it's certainly putting me in the mood for spending money on Apple products.....
Tuesday, October 21, 2003
The checklist in my nice "To Pastures New: Moving without the Hassle" booklet says I should be getting the following tasks done this week:-
Wait for your buyer's surveyor to find 20 expensive reasons why he should drop out
Wait for your own surveyor to find 20 expensive reasons why you should drop out
Carefully investigate the mortgage market until you get so confused that you give up and settle for a mortgage that is: too expensive/ties you in with massive penalty clauses/won't be paid off until your 90th birthday
Take a long break from cleaning the house to make up for all the cleaning you did while selling it
Show around the man from the removals company who almost manages to conceal his disgust at the amount of dust in your house
Get sacked from your job because you are lying awake every night visualizing the horror the day after you move into your new home and discover: the neighbour's drumkit/ the adjacent nuclear waste facility/ you got your sums wrong and you can't afford to eat
Wait for your buyer's surveyor to find 20 expensive reasons why he should drop out
Wait for your own surveyor to find 20 expensive reasons why you should drop out
Carefully investigate the mortgage market until you get so confused that you give up and settle for a mortgage that is: too expensive/ties you in with massive penalty clauses/won't be paid off until your 90th birthday
Take a long break from cleaning the house to make up for all the cleaning you did while selling it
Show around the man from the removals company who almost manages to conceal his disgust at the amount of dust in your house
Get sacked from your job because you are lying awake every night visualizing the horror the day after you move into your new home and discover: the neighbour's drumkit/ the adjacent nuclear waste facility/ you got your sums wrong and you can't afford to eat
Complaints have been heard that I am not blogging often enough or long enough. Well I don't feel too bad about my performance compared with stats recently posted on LivingRoom:
* 4.12 million blogs in existence using the following blog clients: Blog-City, BlogSpot, Diaryland, LiveJournal, Pitas, TypePad, Weblogger and Xanga.
* 66.0% of blogs haven't been updated for at least 2 months. (thats 2.72 million abandoned blogs out of the above total)
* 1.09 million were one day blogs only with only posts on their first day
* Males are more likely to abandon blogs. Those writing long posts (on average) were less likely to abandon their blogs.
* The average active blog is updated once every 14 days.
* 92.4% of blogs were created by those under 30 years of age.
* 56% of blogs were created by females.
* Projected estimates see 5 million blogs by the end of 2003 and 10 million by the end of 2004.
* 4.12 million blogs in existence using the following blog clients: Blog-City, BlogSpot, Diaryland, LiveJournal, Pitas, TypePad, Weblogger and Xanga.
* 66.0% of blogs haven't been updated for at least 2 months. (thats 2.72 million abandoned blogs out of the above total)
* 1.09 million were one day blogs only with only posts on their first day
* Males are more likely to abandon blogs. Those writing long posts (on average) were less likely to abandon their blogs.
* The average active blog is updated once every 14 days.
* 92.4% of blogs were created by those under 30 years of age.
* 56% of blogs were created by females.
* Projected estimates see 5 million blogs by the end of 2003 and 10 million by the end of 2004.
Friday, October 17, 2003
Wednesday, October 15, 2003
Friday, October 10, 2003
Thursday, October 09, 2003
A priority when moving is to find a new bunch of nimrods to play with The Alder Valley Gamers Society looks very promising - just up the road in Aldershot - three sessions a week - but the idea of paying an entry fee for a gaming session will seem a bit strange to start with.
Tuesday, October 07, 2003
Thursday, October 02, 2003
It looks like I have sold my house after all. By yesterday I had received two more offers, one of which was for the asking price. Meanwhile I am rushing over to Farnham whenever I can to look for a new home. On Tuesday I looked over a luxurious 3-bedroom house, just being built on the northern edge of the town, but with lots of traffic noise from a busy road. I turned it down - today the builder gets back to me with a £5K price drop and thousands of pounds worth of extras like carpets etc. I guess they are having problems shifting it. It's tempting, but what I'm really dreaming of is an old-fashioned place right in the centre of the town, a few steps away from the cobbled lanes and the interesting pubs and the arts centre and the railway to London. There's actually quite a discipline involved in listening to my own dreams rather than just going with the first "good deal" that is shoved in my face....
New Scientist: The Marsh Arabs of Iraq have given up waiting for outsiders to restore their wetlands. Local people are taking matters into their own hands by breaching dykes and shutting down pumping stations in a bid to restore the marshes drained by Saddam Hussein's regime. But some experts worry that their actions could hamper the region's recovery.
Wednesday, October 01, 2003
Semi-apologies for linking to David Warren so often but he's just so quotable these days:
It is not strictly necessary to prevent Iran, or North Korea for that matter, from acquiring and deploying nuclear weapons, or stop them from continuing their trade in equipment and know-how with the world's terrorists, and other thug regimes. We could just wait and see what the consequences will be. The worst that could happen is the sudden loss of a few Western cities, followed, I'd assume, by an unrestricted conflagration along the lines of Armageddon. But what's that against the danger of ruffling more feathers at the U.N.?
It is not strictly necessary to prevent Iran, or North Korea for that matter, from acquiring and deploying nuclear weapons, or stop them from continuing their trade in equipment and know-how with the world's terrorists, and other thug regimes. We could just wait and see what the consequences will be. The worst that could happen is the sudden loss of a few Western cities, followed, I'd assume, by an unrestricted conflagration along the lines of Armageddon. But what's that against the danger of ruffling more feathers at the U.N.?
Monday, September 29, 2003
Pretty knackered after the weekend which I spent in London, group tutoring for Workshop. I was a bit nervous about this beforehand but it went very well. I really like the group that has been allocated to me and co-tutor Michelle - nine people from all sorts of different backgrounds who started to gel together really well over the weekend. Pleasant drink with Workshop friends in the Hope at Wandsworth on Saturday evening too.
This was my second consecutive weekend being busy in London, so starting to feel in need of a rest. Sorting out a gas leak in the kitchen this morning did not help, as I was 2 hours late into work as a result which will need to be caught up some time soon. It also looks like my house is sold - only 2 weeks after I called the estate agents (H W White, highly recommended!) so next weekend which was slated as empty recuperation time, will probably be spent househunting instead! Which is brilliant of course, but I could do with a break......
This was my second consecutive weekend being busy in London, so starting to feel in need of a rest. Sorting out a gas leak in the kitchen this morning did not help, as I was 2 hours late into work as a result which will need to be caught up some time soon. It also looks like my house is sold - only 2 weeks after I called the estate agents (H W White, highly recommended!) so next weekend which was slated as empty recuperation time, will probably be spent househunting instead! Which is brilliant of course, but I could do with a break......
Thursday, September 25, 2003
On the other hand, Joel Edwards recently pointed out that evangelicalism is not restricted to the Church of England - far from it:
Let's unravel some of this. There are about two billion Christians in the world today, and at least 700 million are evangelicals. Most of these live in non-Western countries. By comparison, the worldwide Anglican communion is small: numbering 70 million, it is dwarfed by the global evangelical movement. Of course, some Anglicans - a clear majority, in fact - are themselves part of that movement. Within the Church of England itself, about a third of communicants are evangelical, and half of the ordinands in training have an evangelical background.
Let's unravel some of this. There are about two billion Christians in the world today, and at least 700 million are evangelicals. Most of these live in non-Western countries. By comparison, the worldwide Anglican communion is small: numbering 70 million, it is dwarfed by the global evangelical movement. Of course, some Anglicans - a clear majority, in fact - are themselves part of that movement. Within the Church of England itself, about a third of communicants are evangelical, and half of the ordinands in training have an evangelical background.
Jonny Baker visits the National Evangelical Anglican Congress at Blackpool, which does not have the effect on him that its organizers probably hoped for:
i was doing a seminar at NEAC - the get together of anglican evangelicals in blackpool. i can honestly say it was the most depressing day of my year so far!!!!! after 10 minutes i came out convinced that i am not an evangelical. everyone says that being evangelical is about beliefs - salvation through jesus, the bible as the word of god etc (which i have no problem with) but it's not about that. it's about a tribe and i don't belong to it and have absolutely no desire to belong to it...
i was doing a seminar at NEAC - the get together of anglican evangelicals in blackpool. i can honestly say it was the most depressing day of my year so far!!!!! after 10 minutes i came out convinced that i am not an evangelical. everyone says that being evangelical is about beliefs - salvation through jesus, the bible as the word of god etc (which i have no problem with) but it's not about that. it's about a tribe and i don't belong to it and have absolutely no desire to belong to it...
Monday, September 22, 2003
The London Open House weekend was a bit less exciting than I hoped. To my mind, a building isn't really open if you are only allowed into the lobby, especially if it has big glass doors so that you are not really seeing anything you couldn't see from the street anyway! This happened to us twice - at the Daily Express building on Fleet Street, and at 100 Wood Street. City Hall on the other hand was brilliant. A fantastic view from the top, and a vertiginous walk down the extraordinary staircase that spirals slantwise down the building, with bird's eye views of the council chamber. And the basement was fascinating too - crowds of people, some on hands and knees, exploring the floor which is tiled with a huge aerial photo collage of Greater London. Well worth the queue.
David Warren on what is actually happening in Iraq (as opposed, sad to say, to what the BBC tells us is happening in Iraq): Iraq is blossoming economically and socially as it has not done in many, many decades of totalitarian rule. The infrastructure has been mostly repaired, and sabotage alone is the cause of failures. The signs of free speech and free press are everywhere. And most signally, the American and other troops trying to provide security are not merely tolerated, but popular.
The good news is that the media may not be able to sustain their 'quagmire' misreporting from Iraq much longer. The truth is beginning to get in their way.
The good news is that the media may not be able to sustain their 'quagmire' misreporting from Iraq much longer. The truth is beginning to get in their way.
Friday, September 19, 2003
Well they've finally decided to go for it!: For a long time (i.e. about a year and a half) we've been sitting on a ready-to-publish design for a marijuana-themed version of Fluxx. Now at last, we've decided to go ahead and release it.
We've been thinking about it more and more, and over the weekend, we decided that the time for this is now. We've been so busy worrying about the risks and downsides, that we've lost sight of a couple of important points: first, Stoner Fluxx could sell like hotcakes, and quite frankly, we need those sales right now. And secondly, if Stoner Fluxx could help, even just a little bit, in bringing about the end of prohibition, then we need to put it out there and try. The taboo on this topic is finally lifting, and having established ourselves as "That Hippie Game Company" we think we can get away with it.
We've been thinking about it more and more, and over the weekend, we decided that the time for this is now. We've been so busy worrying about the risks and downsides, that we've lost sight of a couple of important points: first, Stoner Fluxx could sell like hotcakes, and quite frankly, we need those sales right now. And secondly, if Stoner Fluxx could help, even just a little bit, in bringing about the end of prohibition, then we need to put it out there and try. The taboo on this topic is finally lifting, and having established ourselves as "That Hippie Game Company" we think we can get away with it.
So far this week I've been stuffed by two humans and three bots.
On Wednesday night Steve and Simon put me in my place over Euphrat & Tigris. Great game, as usual, and different again, with three corner kingdoms attacking each other across one central flashpoint. Scores: Steve(12) Simon(10) me(10).
Then last night I tried online Taj Mahal at GameBox. I played against 3 bots, to get some practise with the interface before I challenge humans. I was a bit stunned by how good the bots are - I've clearly got a long way to go before I master this game. I don't even want to tell you the scores. The other surprise was how quickly the game went - it only took half an hour.
On Wednesday night Steve and Simon put me in my place over Euphrat & Tigris. Great game, as usual, and different again, with three corner kingdoms attacking each other across one central flashpoint. Scores: Steve(12) Simon(10) me(10).
Then last night I tried online Taj Mahal at GameBox. I played against 3 bots, to get some practise with the interface before I challenge humans. I was a bit stunned by how good the bots are - I've clearly got a long way to go before I master this game. I don't even want to tell you the scores. The other surprise was how quickly the game went - it only took half an hour.
Thursday, September 18, 2003
Exciting news from Terminal City Gamers:
Phalanx Games has announced a new game - Revolution by Francis Tresham (the game may be retitled). The game is is about the Eighty Year War between the Netherlands and Spain (1568 – 1648). Each player represents one of five factions: Catholics, Citizens, Nobility, Protestants and Habsburgers.
Francis Tresham (Civilization, 1830) is a game design genius in my opinion, but a very slow worker. I remember seeing him demonstrate a prototype of this game about 10 years ago at ManorCon! I'm delighted that it's finally going to see the light of day.
Phalanx Games has announced a new game - Revolution by Francis Tresham (the game may be retitled). The game is is about the Eighty Year War between the Netherlands and Spain (1568 – 1648). Each player represents one of five factions: Catholics, Citizens, Nobility, Protestants and Habsburgers.
Francis Tresham (Civilization, 1830) is a game design genius in my opinion, but a very slow worker. I remember seeing him demonstrate a prototype of this game about 10 years ago at ManorCon! I'm delighted that it's finally going to see the light of day.
Wednesday, September 17, 2003
William Gibson says goodbye to blogging, characteristically in an interesting way: I’ve found blogging to be a low-impact activity, mildly narcotic and mostly quite convivial, but the thing I’ve most enjoyed about it is how it never fails to underline the fact that if I’m doing this I’m definitely not writing a novel – that is, if I’m still blogging, I’m definitely still on vacation. I’ve always known, somehow, that it would get in the way of writing fiction, and that I wouldn’t want to be trying to do both at once. The image that comes most readily to mind is that of a kettle failing to boil because the lid’s been left off.
The London Open House weekend is nearly here. I'm meeting up with Gavin on Sunday to visit a few buildings. Top of the list is the Lloyd's building, but I would also like to check out Ken's palace to see if the inside is as boring as the outside....
I've played two games of Blue vs Gray now, lost one and won one, both as the Union. Really enjoyed myself, as did Dave, my opponent. One of the things I greatly admire about this game is the man-management aspect. I spent a lot of my time thinking:
Is X the right man for this job?I can't think of another wargame where you have to put this much thought into your organization and leadership. In most games I've played it's just a case of pile as many leaders as you can onto the stack for their modifiers. This design is a very clever piece of lateral thinking. |
Monday, September 08, 2003
Has the hunting season started yet? I'm looking out of the bedroom window of my home in the centre of Salisbury at two refugees from the countryside - a beautiful pair of male pheasants calmly wandering along the roof-ridge of the house opposite.
I've got the week off work, so I plan to be heading in the opposite direction shortly - out into the countryside on my bike or boots.
I've got the week off work, so I plan to be heading in the opposite direction shortly - out into the countryside on my bike or boots.
Friday, September 05, 2003
A key insight I took away from Greenbelt was this - there isn't a secular molecule in the universe. This from Gareth Higgins, who went on to apply this to his enthusiastic appreciation of movies. (See his wonderful book for more details.) It has struck me that this could be applied to my own pet enthusiasm - the collecting and playing of boardgames. I feel a Third Way article submission coming on....
Thursday, September 04, 2003
And here's a link to BrettspielWelt where you can play Puerto Rico online - and lots of other games too.
Jim Campbell's Large Warehouse of Puerto Rico Knowledge (via Mikko Saari):
After playing Andreas Seyfarth’s Puerto Rico (hereafter called PR) for the first time, it quickly became one of my favorites. One of the only weaknesses in the game’s design (and it’s a flaw common to many multiplayer games) is that the outcome is sometimes decided by the mistakes of the weakest player. Veteran players often complained about this, but I didn’t see much effort being made to share knowledge about strategy. Most of the strategy advice available in English is comprised of comments made after just a few games. It is also clear to me that most of this information comes from people who have played PR against a small variety of relatively weak opponents.
After playing Andreas Seyfarth’s Puerto Rico (hereafter called PR) for the first time, it quickly became one of my favorites. One of the only weaknesses in the game’s design (and it’s a flaw common to many multiplayer games) is that the outcome is sometimes decided by the mistakes of the weakest player. Veteran players often complained about this, but I didn’t see much effort being made to share knowledge about strategy. Most of the strategy advice available in English is comprised of comments made after just a few games. It is also clear to me that most of this information comes from people who have played PR against a small variety of relatively weak opponents.
Wednesday, September 03, 2003
Gameblogger is a new weblog about board games from an anonymous Dutch girl. Slightly graphics heavy, so you will need to be patient if you're on a dialup line, but interesting content so far, like her latest post about pre-Essen nerves: The whole fair is crazy. Some people buy bags and bags full of games. Some even drag around small carts to load the games on. That's because you can get lots and lots of bargains there. Last year, I saw several 'big board games' for € 15 and under. I even saw a few for under € 10.
Tuesday, September 02, 2003
Mark Johnson over at the Game Journal recommends a Game of the Month experiment: It's been said that the favorite boardgame for most hobbyists is whatever is new. Although there are established favorites such as Acquire, Settlers of Catan or El Grande, a look at session reports shared on websites and online discussion groups shows that many of us enjoy playing the latest new games. This steady influx of new titles means you can find yourself playing and buying new games all the time. What's wrong with that? Nothing, of course, but there's also something to be said for slowing the pace down, spending a little more 'quality time' with fewer games.
Simon and Dave and I have been trying something similar with Euphrat & Tigris although in our case it has been more like Game of the Quarter.
Simon and Dave and I have been trying something similar with Euphrat & Tigris although in our case it has been more like Game of the Quarter.
| My legs are still aching after my weekend tramping around London. On Saturday I went to a party in Tooting hosted by friends Abi and Esther, which was great. Sunday morning I tubed over to Covent Garden and spent a happy half-hour in Playin' Games on Museum Street, purchasing Hellas because I couldn't very well go away empty-handed could I? It looks like I made a good choice, it's a sort of wargame-lite with hex tiles and lots of plastic miniature Greeks and ships, as well as a deck of cards. All for £15! Looks intriguing and fun, but couldn't persuade Gavin to play it in the pub where I met him for lunch 10 minutes later. | ![]() |
Friday, August 29, 2003
| Spent a lazy evening with Steve and Simon on Wednesday. We went through a bottle of wine and exchanged a lot of poorly thought out opinions. Also got one game played, the wonderful Ra, which was a real brain-buster. As we get to know this game we seem to be thinking harder about it to stay competitive. Final scores: Steve (50) Me (48) Simon (43). | ![]() |
Thursday, August 28, 2003
CONSIMWORLD REPORT is a one-stop update on all the latest hex-wargame news. I've already learned a couple of interesting things, eg there is a reprint of Rommel in the Desert coming.
Here you will find a wealth of information and breaking news, presented in a highly-condensed, single page format. Consider it your "Drudge-like" resource to the consim gaming industry. Expect continuous updates, including coverage of member discussions of interest and other stories that may not normally be featured at our Newsdesk.
Here you will find a wealth of information and breaking news, presented in a highly-condensed, single page format. Consider it your "Drudge-like" resource to the consim gaming industry. Expect continuous updates, including coverage of member discussions of interest and other stories that may not normally be featured at our Newsdesk.
Wednesday, August 27, 2003
Was blown away by Cathy Burton at Greenbelt Stage 1 on Saturday and developed my crush further when she did a more acoustic set at Performance Cafe next day. She's got a really good website too...
And James (the nicest man in the world) has kindly provided an AAR for our recent Hammer of the Scots contest:
Sat down to play Peter after a gap of 18 months from our last game together (Wilderness Wars and Lost Cities I think). We had conversed by e mail and Peter suggested Hammer of the Scots, I have got Wizard Wars from the Block Game series and have never thought much of it but I got the rules from the Internet and the game looked great. Reading the rules beforehand meant we could get on and play quickly, many games have rules online and I will now always make a point of reading them beforehand rather than put my opponent through a pre game rules discussion.
I took the English and in the first two turns took most of the Southern areas while Wallace converted the North to Scottish Rule very quickly. In the first few turns I drew very few infantry but any I did draw I moved North and overwintered, in the first three turns I drew the Hobelars and used them to fight Scottish Southerly probes, destroying the Vikings in one of these Skirmishes It was not until turn 4 until I drew the King and moved him to Scone (with six units) where on the third card play of the turn we both played events thereby ending the turn early much to my horror. In the following turn I therefore pushed really hard before the king went home and there were a series of massive engagements in the Scottish Highlands. The final battle of the turn saw Wallace (and two lords) win and my forces retreat due to three combat rounds being played, I then play pillage into Wallace's space and as he is the only non-noble he takes the step losses and dies. At this stage we have played for three hours and I head off home and Peter records the positions. I feel good at Destroying Wallace but have no infantry up in the North the race is now on for me to march North before Peter can recuperate, I still hold Scone so hope not to see a Scottish King in the next few turns.
What a great game, I now wish to try more Block Games, I will definitely purchase this. It has proved to me there are good games beyond ASL. Look forward to next time.
Sat down to play Peter after a gap of 18 months from our last game together (Wilderness Wars and Lost Cities I think). We had conversed by e mail and Peter suggested Hammer of the Scots, I have got Wizard Wars from the Block Game series and have never thought much of it but I got the rules from the Internet and the game looked great. Reading the rules beforehand meant we could get on and play quickly, many games have rules online and I will now always make a point of reading them beforehand rather than put my opponent through a pre game rules discussion.
I took the English and in the first two turns took most of the Southern areas while Wallace converted the North to Scottish Rule very quickly. In the first few turns I drew very few infantry but any I did draw I moved North and overwintered, in the first three turns I drew the Hobelars and used them to fight Scottish Southerly probes, destroying the Vikings in one of these Skirmishes It was not until turn 4 until I drew the King and moved him to Scone (with six units) where on the third card play of the turn we both played events thereby ending the turn early much to my horror. In the following turn I therefore pushed really hard before the king went home and there were a series of massive engagements in the Scottish Highlands. The final battle of the turn saw Wallace (and two lords) win and my forces retreat due to three combat rounds being played, I then play pillage into Wallace's space and as he is the only non-noble he takes the step losses and dies. At this stage we have played for three hours and I head off home and Peter records the positions. I feel good at Destroying Wallace but have no infantry up in the North the race is now on for me to march North before Peter can recuperate, I still hold Scone so hope not to see a Scottish King in the next few turns.
What a great game, I now wish to try more Block Games, I will definitely purchase this. It has proved to me there are good games beyond ASL. Look forward to next time.
Andy Mallory, a founder nimrod but now sadly defunct, is selling off some wargaming stuff:
Well - the time has come to sell of all most of my collection. It has been languishing in lofts for so long now and as I am leaving the UK I want to sell what I can.
An announcement on Nimrods would be appreciated together with my e-mail. John once expressed an interest in some of it, so he may like to know it's up for offers.
I have the following stuff to go....
All this stuff needs to be collected/posted from Exeter before the end of September.
Well - the time has come to sell of all most of my collection. It has been languishing in lofts for so long now and as I am leaving the UK I want to sell what I can.
An announcement on Nimrods would be appreciated together with my e-mail. John once expressed an interest in some of it, so he may like to know it's up for offers.
I have the following stuff to go....
- Lots of 1/300th terrain. Scratchbuilt houses, trees etc.
2 nice green felt cloths - 1 6'x4', 1 6'x6'
My 'system' of 1/4" cork tiles that can be used to produce contours.
Loads of late 80s vintage modern micro-armour and infantry. US and Soviet.
Even more WW2. British, Russians, Germans.
Many other bits and pieces that could probably be sold at a Bring and Buy.
Only 1 intersting board game - Scratch one Flat Top from 3W.
Much out of print ASL stuff is also for sale.
All this stuff needs to be collected/posted from Exeter before the end of September.
Tuesday, August 19, 2003
Walter Kirn of GQ sypathetically but damningly explores American Christian subculture:
Ark culture is mall Christianity. It's been malled. It's the upshot of some dumb decision that to compete with them–to compete with N'Sync and Friends and Stephen King and Matt and Katie and Abercrombie & Fitch and Jackie Chan and AOL and Sesame Street–the faithful should turn from their centuries-old tradition of fashioning transcendent art and literature and passionate folk forms such as gospel music and those outsider paintings in which Jesus has lime green bat wings and is hovering lovingly above the Pentagon flanked by exactly thirteen flying saucers, and instead of all that head down to Tower or Blockbuster and check out what's selling, then try to rip it off on a budget if possible and by employing artists who are either so devout or so plain desperate that they'll work for scale.
(via Jonny Baker)
Ark culture is mall Christianity. It's been malled. It's the upshot of some dumb decision that to compete with them–to compete with N'Sync and Friends and Stephen King and Matt and Katie and Abercrombie & Fitch and Jackie Chan and AOL and Sesame Street–the faithful should turn from their centuries-old tradition of fashioning transcendent art and literature and passionate folk forms such as gospel music and those outsider paintings in which Jesus has lime green bat wings and is hovering lovingly above the Pentagon flanked by exactly thirteen flying saucers, and instead of all that head down to Tower or Blockbuster and check out what's selling, then try to rip it off on a budget if possible and by employing artists who are either so devout or so plain desperate that they'll work for scale.
(via Jonny Baker)
No gaming activity to report since last week (unless you count a bit of Final Fantasy on the PS2). I've been doing things like cooking for friends, going to church, drawing in the Close, dozing in the sun....... Next weekend I'm off to Greenbelt for 4 days. I've never been to Greenbelt before, but I suspect there will not be much boardgaming activity there. So by this time next week I anticipate that the gaming craving will be starting to build up to unbearable levels again. Expect a phone call.
Friday, August 15, 2003
Game report from the "New Nimrods of London"
Last night I rediscovered the simple joys of the boardgame - learning new rules, drinking booze, arguing and cheating! I achieved all of these when I played "Escape from Colditz" for the first time with James, Mark, Martha, Rachel and Richard (who played the part of the Germans). The game immediately became more interesting when Richard announced that we were allowed to cheat - with the proviso that if we got caught, we'd be thrown into the cooler! Before he managed to finish his sentence I had "acquired" six more opportunity cards which got quickly shoved behind the stereo. Unfortunately I got caught out three times in the middle of various nefarious acts - passing cards, stuffing them in Pringles tubes and liaising with Mark about the next escape. Martha was even more blatant - she was busily walking straight out of a tunnel, without any of the correct cards, before Richard apprehended her. Apparently this kind of cheating was not allowed! The girls - being in their very nature irrational - immediately started a heated argument about why we were allowed secretly trade cards but they weren't allowed to just walk out of the place. Suffice to say, they didn't play for the duration. But the remaining men soldiered on! James made two daring, but unsuccessful snap escapes - one man shot, one man caught at the wire. Mark and I planned to tunnel out of the chapel in a combined Dutch-Polish attempt. We had four men in the tunnel when suddenly our time ran out and the "Do or Die" rule came into play. Like a sort of "POW sudden death", each player has a limited number of dice roles to get their men out. The tunnel escape got into full swing as a result, but only one of Mark's escapers made it. I also went for a snap escape out of a 30ft window, but I got caught miles from my goal. The Swiss border was but a distant dream! It's a great game that captures the spirit of the escapes very well, although some extra cards relating to things like weather, time of day and so on would not go amiss. That said, I would definitely like to devote a day to play it through to the bitter end - the theatre tunnel beckons!
(from Gavin)
Last night I rediscovered the simple joys of the boardgame - learning new rules, drinking booze, arguing and cheating! I achieved all of these when I played "Escape from Colditz" for the first time with James, Mark, Martha, Rachel and Richard (who played the part of the Germans). The game immediately became more interesting when Richard announced that we were allowed to cheat - with the proviso that if we got caught, we'd be thrown into the cooler! Before he managed to finish his sentence I had "acquired" six more opportunity cards which got quickly shoved behind the stereo. Unfortunately I got caught out three times in the middle of various nefarious acts - passing cards, stuffing them in Pringles tubes and liaising with Mark about the next escape. Martha was even more blatant - she was busily walking straight out of a tunnel, without any of the correct cards, before Richard apprehended her. Apparently this kind of cheating was not allowed! The girls - being in their very nature irrational - immediately started a heated argument about why we were allowed secretly trade cards but they weren't allowed to just walk out of the place. Suffice to say, they didn't play for the duration. But the remaining men soldiered on! James made two daring, but unsuccessful snap escapes - one man shot, one man caught at the wire. Mark and I planned to tunnel out of the chapel in a combined Dutch-Polish attempt. We had four men in the tunnel when suddenly our time ran out and the "Do or Die" rule came into play. Like a sort of "POW sudden death", each player has a limited number of dice roles to get their men out. The tunnel escape got into full swing as a result, but only one of Mark's escapers made it. I also went for a snap escape out of a 30ft window, but I got caught miles from my goal. The Swiss border was but a distant dream! It's a great game that captures the spirit of the escapes very well, although some extra cards relating to things like weather, time of day and so on would not go amiss. That said, I would definitely like to devote a day to play it through to the bitter end - the theatre tunnel beckons!
(from Gavin)
I had another enjoyable game of Euphrat & Tigris with Simon, Dave and Steve on Wednesday evening - two games in fact! This is one of the benefits of playing the same game repeatedly, you don't waste time explaining the rules to everyone, and the players are more confident about choosing their moves, so the game whizzes along nicely. And of course more aggressive play in E&T shortens the game. We started play after 8pm and finished the second game at about 10:30pm. A few weeks ago we would have barely completed one game in that time. Simon and I got completely stuffed in the first one, scoring 1 and 2 to Dave's 9. In the second game I shamelessly copied Dave's tactics from the first (early monument, try for a monopoly kingdom, don't save catastrophes for a rainy day) and just beat him on a tie-breaker with 10 points each.
Wednesday, August 13, 2003
William describes last weekend's replay of the Napoleonic Wars:
On Saturday we joined John and his cat sitting inside his cool house eating choc ices and had a game of Napoleonic Wars. We started with a quick game of Falling but as William didn't understand the rules himself it didn't really work when he tried to explain them (badly) to us. We then wrote a preference list for countries and Peter lost to get France, John won to get Britain unopposed, Steve won Russia, leaving William with Austria and Robin with Prussia. The game started well for France with Napoleon surviving an early assassination and retaliating by erasing the Tyrolean army of Austria and forcing their Venetian army to make a quick dash for the hills. The British then sunk the French and Spanish fleets in quick succession while the Russians sat in the east admiring the size of their own army but not wishing to involve it in the little local conflict in the west. The following year the Prussians revealed that while nobody had been looking they had raised a few armies themselves and quite frankly didn't much like the look of Napoleon. While the conquered Austrians buttered up the Ali Pasha the British were repelled from the Vendee and the Russians were persuaded to come west and get their hands dirty. From there on in it was all downhill for poor Napoleon, Wellington landed in Calais and took Paris, and although a Swedish led Grand Armee was repelled from Brussels and another Austrian army vanished without trace while trying to retake Venice the Prussians and Russians had too many brave boys willing to die (and this they did in large numbers). The Ali Pasha raised his own Grand Armee in Bulgaria, half a board away from any conflict but it was enough to inspire the recapture of Venice which allowed his own army to slip through and sack Rome. Napoleon recaptured Paris but the game was over, chunks of Germany were in the hands of the Austrians and the low countries were now ruled from Berlin.
The game started off slowly and after the first round few of us were really having fun but as the fighting kicked off and we all had things to do, plus a better grasp of how the game worked it grew on us. There were some lucky dice rolls by all involved (John: 18 dice for attrition and no sixes!, Peter: 6,6,5,5 on 4 dice in the final Napoleon vs. Wellington showdown) and some well played cards (e.g. the Spanish and Ottoman allies both removed at key moments by having Royal Weddings played on them). In the end Prussia and Austria drew for first place. A big thankyou goes out from all involved to Peter for running this game and to John for hosting it.
On Saturday we joined John and his cat sitting inside his cool house eating choc ices and had a game of Napoleonic Wars. We started with a quick game of Falling but as William didn't understand the rules himself it didn't really work when he tried to explain them (badly) to us. We then wrote a preference list for countries and Peter lost to get France, John won to get Britain unopposed, Steve won Russia, leaving William with Austria and Robin with Prussia. The game started well for France with Napoleon surviving an early assassination and retaliating by erasing the Tyrolean army of Austria and forcing their Venetian army to make a quick dash for the hills. The British then sunk the French and Spanish fleets in quick succession while the Russians sat in the east admiring the size of their own army but not wishing to involve it in the little local conflict in the west. The following year the Prussians revealed that while nobody had been looking they had raised a few armies themselves and quite frankly didn't much like the look of Napoleon. While the conquered Austrians buttered up the Ali Pasha the British were repelled from the Vendee and the Russians were persuaded to come west and get their hands dirty. From there on in it was all downhill for poor Napoleon, Wellington landed in Calais and took Paris, and although a Swedish led Grand Armee was repelled from Brussels and another Austrian army vanished without trace while trying to retake Venice the Prussians and Russians had too many brave boys willing to die (and this they did in large numbers). The Ali Pasha raised his own Grand Armee in Bulgaria, half a board away from any conflict but it was enough to inspire the recapture of Venice which allowed his own army to slip through and sack Rome. Napoleon recaptured Paris but the game was over, chunks of Germany were in the hands of the Austrians and the low countries were now ruled from Berlin.
The game started off slowly and after the first round few of us were really having fun but as the fighting kicked off and we all had things to do, plus a better grasp of how the game worked it grew on us. There were some lucky dice rolls by all involved (John: 18 dice for attrition and no sixes!, Peter: 6,6,5,5 on 4 dice in the final Napoleon vs. Wellington showdown) and some well played cards (e.g. the Spanish and Ottoman allies both removed at key moments by having Royal Weddings played on them). In the end Prussia and Austria drew for first place. A big thankyou goes out from all involved to Peter for running this game and to John for hosting it.
Tuesday, August 12, 2003
Daniel Karp on Spielfrieks reviews Zendo, the new Icehouse game from Looney Labs:
The game is quite excellent right out of the box, assuming you like the sort of reasoning it demands. And speaking of the box, I have to give credit to the people at Looney Labs for recognizing that this game deserved it's own boxed version. I never would have noticed it had it not come out in this form. Zendo is, I think, the Icehouse 'killer app', that is, the one game that makes it worth buying the whole set, whether or not you ever used it for anything else. The sense that I get as a player when the rule finally clicks for me, and I realize what common characteristic all of the 'correct' koans share, is unlike anything I have found in any other game.
(via Terminal City Gamers)
The game is quite excellent right out of the box, assuming you like the sort of reasoning it demands. And speaking of the box, I have to give credit to the people at Looney Labs for recognizing that this game deserved it's own boxed version. I never would have noticed it had it not come out in this form. Zendo is, I think, the Icehouse 'killer app', that is, the one game that makes it worth buying the whole set, whether or not you ever used it for anything else. The sense that I get as a player when the rule finally clicks for me, and I realize what common characteristic all of the 'correct' koans share, is unlike anything I have found in any other game.
(via Terminal City Gamers)
Friday, August 08, 2003
An interesting article from Greg Costikyan on "grognard capure":
All game styles run the risk of what I term 'grognard capture.'
'Grognard' was a slang term for members of Napoleon's Old Guard. Hardcore board wargamers adopted it as a term for themselves. By extention, grognard capture means capture of a game style by the hardest-core and most experienced players--to the ultimate exclusion of others.
The most extreme example I can think of is what happened to the Squad Leader series. Originally a relatively simple, accessible game of infantry combat in World War II, the publishers released supplement after supplement, each with new rules adding to the complexity of the game. Finally, they revamped it as 'Advanced Squad Leader,' publishing it in a loose-leaf binder so you could insert new rules as they were published, with systems as obscure and silly as the 'Sewer Emergence Table' and the 'Kindling Availability Table.'
I can think of other examples of 'grognard capture'. Card-driven wargames for example - compare the simplicity of We the People with the exception-fest that is Barbarossa to Berlin.
All game styles run the risk of what I term 'grognard capture.'
'Grognard' was a slang term for members of Napoleon's Old Guard. Hardcore board wargamers adopted it as a term for themselves. By extention, grognard capture means capture of a game style by the hardest-core and most experienced players--to the ultimate exclusion of others.
The most extreme example I can think of is what happened to the Squad Leader series. Originally a relatively simple, accessible game of infantry combat in World War II, the publishers released supplement after supplement, each with new rules adding to the complexity of the game. Finally, they revamped it as 'Advanced Squad Leader,' publishing it in a loose-leaf binder so you could insert new rules as they were published, with systems as obscure and silly as the 'Sewer Emergence Table' and the 'Kindling Availability Table.'
I can think of other examples of 'grognard capture'. Card-driven wargames for example - compare the simplicity of We the People with the exception-fest that is Barbarossa to Berlin.
Wednesday, August 06, 2003
Last Sunday Dave John and Simon came over for a go at Taj Mahal. In spite of being wrecked from an overnight flight from the States, John showed his usual scary ability to quickly learn and then dominate a new game. It was an exciting finish as Dave held him to a draw. Final scores: Dave (51) John (51) me (45) Simon (26). We finished off with a very close game of Ra which was great fun as usual: Simon (52) me (50) Dave (49). I'm glad Simon won this one - he needed a morale boost after losing his way a bit in his first ever game of Taj Mahal.
Monday, August 04, 2003
The Space Hulk Saga: Every now and then I'll get obsessed with a game related project. Not necessarily playing the game but working on some aspect of it. More often than not this will be in creating a player aid or a translation. Sometimes it goes further than this and that's been the case with my latest pre-occupation: Space Hulk.
I can't believe he cut the arms off his genestealers! Barbarian!
I can't believe he cut the arms off his genestealers! Barbarian!
Friday, August 01, 2003
Columbia have announced a new block game - Liberty: American Revolution: Liberty is a fast-playing game covering the American Revolution from 1775-1783. British, American, and French forces are included and the role of the Indians and Navies is depicted. The unique problems faced by each side become clear in this playable game.
Note that the only place you can get Columbia games now is by online order off their website. You won't see this one in the game shops. (via Terminal City Gamers)
Note that the only place you can get Columbia games now is by online order off their website. You won't see this one in the game shops. (via Terminal City Gamers)
The Stella Artois Screen Tour shows classic films in interesting locations. You can submit suggestions too!
Marcus Stumptner has redrawn the Barbarossa to Berlin map to use areas instead of point-to-point. Talk about a labour of love!
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